Reviews and level concept

helping builders & reviewers hone their skills

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Jorge22
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Re: Reviews and level concept

Post by Jorge22 » 11 Jul 2019 12:33

Some people are the bad guys - sometimes. You feel victimised and I understand that. I can even sympathize! I believe better ideas for a reviewing/scoring system have never come up so far - and that is ever since almost 20 years ago. And reviews are important for many.

I'm not defending anyone in particular and I've seen this kind of thing happen several times before. I was even involved once (as a reviewer) and I still think I was 100% right in my comments - I'm also 100% sure what I criticized has absolutely 0% to do with what's going on with your level, they're different things and I can tell that with absolute certainty even without playing. The builder's ego (at least at that time, can't say anything about now) was just too big to understand my comments.

I mean, do notice you are turning me into the bad guy for having general opinions. Really, I won't take sides but that's because I've seen it all before. Are you so sure of it all you truly believe I should morally and ethically take sides?

I think you're making a storm in a teacup. I believe you'll calm down and see it as it is from a more convenient distance. I hope so.

In the meantime, you definitely are not someone I want to unfriend and since I didn't play the game, I didn't review the game and I wasn't talking about the game, I guess I'll have to stop it here.

Do feel at ease to talk to me as a friend anytime, ok? :)
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jeff sadler
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Re: Reviews and level concept

Post by jeff sadler » 11 Jul 2019 13:25

jorge22 said
I think you're making a storm in a teacup. I believe you'll calm down and see it as it is from a more convenient distance. I hope so.
Jorge22 also said
Anyway, what you're giving us is your view on levels
Well it appear I'm talking to a wall, sorry!
Byee
jeff sadler

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Jorge22
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Re: Reviews and level concept

Post by Jorge22 » 11 Jul 2019 13:28

Well, if that's the case, what can I do? My last friendly advice: be a lot more flexible in life or you may end up alone and lonely. This is not meant to annoy you.
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jeff sadler
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Re: Reviews and level concept

Post by jeff sadler » 11 Jul 2019 13:46

Jorge22
I think you are trolling this forums, you have wrote posts to block my posts, missing the point, so as to push my post back, so they are not read or seen.
That is just one reason you are unfriended.
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Jorge22
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Re: Reviews and level concept

Post by Jorge22 » 11 Jul 2019 13:51

What? First Dutchy? Now me? I am doing what? I did what? Can't you even try to figure out how sadly ridiculous that looks?

So, I've been trolling these forums since 2003. Yeah. And, for some totally obscure reason, especially because it's my habit to mistreat people who treat me well, I decided I'd block your posts. Get a grip.

Case closed. See a doctor before it's too late.
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DJ Full
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Re: Reviews and level concept

Post by DJ Full » 11 Jul 2019 15:32

jeff sadler wrote:
05 Jul 2019 15:43
I have used the NG software to update my Tut levels in my first game.
the first game got a average rating: 3.69, however the NG update has drop the rating to 3.00
NG was suggested because it's a tool to allow much more than you could do in 2000s.
You ported the game into that engine but didn't use even 1% of what it can do.
Therefore it feels like the same game but trimmed, therefore worse rating.

Even low I did some work on the texturing, and added more bad guys, bats and dogs.
The game doesn't need more bad guys, bats and dogs.
The game needs a point. A story. A mission. A goal. The actual reason to play.

the reviewers said the game was to long, so I made shorten games.
"Long" is not about duration. "Long" means too much tedium between interesting things.
Some games are 10 hours and they feel short. Some are 20 minutes and feel long.
Some are 10 hours and feel very very very long, those are in fact the worst...
I try to never rate duration of the game.
MAKE WIDESHOT GREAT AGAIN

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Re: Reviews and level concept

Post by jeff sadler » 11 Jul 2019 15:36

Good day all
Hopefully that puts an end to his child like outburst.
Now back to the post that been block my that fool.
Well do you call this reviewing
Reviewer's comments
"A completely pointless re-release of the first map within the builder's first levelset, where the only difference is literally just higher-quality assets for Lara and some of the items she picks up. That's it. So save yourself the trouble and skip this one altogether." - Ceamonks890 (09-Jul-2019)
Better spend your time otherwise; this goes both to players and to the builder." - manarch2 (28-Jun-2019)
Its just plain hate aims at a builder.
But to cap it all.
I don't mean to dash Ian's hopes so soon
Ryan (29-Jun-2019)
What is this reviewer, reviewer a game by Ian's for.
This is not a review it’s like the British media hate aim at Americas and their president.
I repeated the post as I wish you to see your name is not in it, all I stated was facts, Sorry I hurt your feeling!
If you take the time to read my posts you see I am making a point about reviewers, the first reviewer dig out the NG software for gods sake.
The reviewers above show that this system of reviewing and scoring game is wrong, I believe people have the right to make fools of there self's, But allowing them to score a game is not right.
So they don't like me, hate aim at English is not uncommon, is it because I'm English.
The reviewers above show that this system of reviewing and scoring game is wrong, I believe people have the right to make fools of there self's, But allowing them to score a game is not right.
So here we are.
Reviewers scoring games! I believe I have show that its not right.
happy raiding
jeff sadler

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DJ Full
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Re: Reviews and level concept

Post by DJ Full » 11 Jul 2019 15:48

yep it was pointless because the game needs a point
did you read my previous post or are you just copypasting yours
MAKE WIDESHOT GREAT AGAIN

jeff sadler
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Re: Reviews and level concept

Post by jeff sadler » 11 Jul 2019 15:54

for god sake read
I don't mean to dash Ian's hopes so soon
Ryan (29-Jun-2019)
This reviewer not even reviewing my game
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Jorge22
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Re: Reviews and level concept

Post by Jorge22 » 11 Jul 2019 16:14

Jeff. Jeff, Jeff... Paranoia doesn't justify everything. In case you haven't noticed, the thread is public and things do not revolve around you, so no one's blocking anything. You simply don't own the bloody thread. It was here before you came and it will possibly be here after you get tired of it. Furthermore, I may have been the only one here who took you seriously. In the end, this is clearly annoying.

By the way, the only reason I post this is because you couldn't find it in you to very simply leave me alone.
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Ryan
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Re: Reviews and level concept

Post by Ryan » 11 Jul 2019 17:16

OK, I've just reread my review to clear things up and I don't quite see what the problem is. As a matter of fact, I have played your latest and my review wasn't meant to be hurtful, it was merely referring in part to a review of your first game by a different person and I don't see anything wrong with that. It certainly wasn't meant to be trollish or prejudicial.
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OverRaider
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Re: Reviews and level concept

Post by OverRaider » 11 Jul 2019 18:13

Yeah, I also don't understand what's wrong with these reviewers, how could they dislike such a masterpiece? lol

Now seriously though what the f...? :?
Where is no challenge there is a boredom

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DJ Full
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Re: Reviews and level concept

Post by DJ Full » 12 Jul 2019 02:58

Jorge22 wrote:
11 Jul 2019 16:14
I may have been the only one here who took you seriously.
not really
I was seriously serious
and jeff you have no idea what "hate" is
MAKE WIDESHOT GREAT AGAIN

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Jorge22
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Re: Reviews and level concept

Post by Jorge22 » 12 Jul 2019 09:19

Ok. :)
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Teone
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Re: Reviews and level concept

Post by Teone » 12 Jul 2019 10:29

Ryan wrote:
11 Jul 2019 17:16
it was merely referring in part to a review of your first game by a different person
Yes, but it was not at all clear.
From what you say here, I guess that Ian is Orbit Dream, but in the review is not so obvious. :|

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