Sound glitches

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manarch2
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Sound glitches

Post by manarch2 » 09 Mar 2013 13:53

I'm currently playing A Time Odyssey by Trix (level Dayport Sunset) and few seconds after loading a savegame the background audio starts again and again, supported by some enerving "clicks" and even deleting the background files doesn't help because those clicks are still present. Is there any solution for this problem?
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Scottie
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Re: Sound glitches

Post by Scottie » 09 Mar 2013 14:51

I'm not sure, but as far as I know ( I have had this with another level) occurs this problem when there is a missing audiofile. Try it with the Audiofiles from the LE, maybe you find the right file
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manarch2
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Re: Sound glitches

Post by manarch2 » 09 Mar 2013 15:11

I could clearly hear the sound but only for a second or so, but it's certainly not missing.

The problem itself didn't vanish but it was restricted to some looping audio files that were not the main background file of the level (in several side areas and buildings), so when getting back to the outside area (where the main audio is triggered) everything worked again, so unless this occurs in the Castle level, I don't care further. Still an oddity.
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Scottie
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Re: Sound glitches

Post by Scottie » 09 Mar 2013 15:15

Can you post a savegame please
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Re: Sound glitches

Post by manarch2 » 09 Mar 2013 20:14

Added a savegame in Trix - Time Odyssey - Somewhere Sometime in the stuck thread.
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Scottie
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Re: Sound glitches

Post by Scottie » 09 Mar 2013 20:46

Hmm, I'm run through the whole level, but I couldn't hear any strange Sounds :dunno:
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manarch2
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Re: Sound glitches

Post by manarch2 » 10 Mar 2013 13:14

Well, then it is an internal problem, only for me. Thanks anyway.
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