What is the OCB number for a constant vertical flame?

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Colin_B
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What is the OCB number for a constant vertical flame?

Post by Colin_B » 06 Jun 2011 03:04

What is the OCB number for a constant vertical flame? In other words, I'd like a vertical fire jet that never turns off.

I've gone to:

http://www.tomb-raider-editor.com/engli ... OCB-en.php

But there is not mention of a vertical constant flame.

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Aza
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Re: What is the OCB number for a constant vertical flame?

Post by Aza » 06 Jun 2011 23:00

Sorry Colin but I don't think there is one.
You can have a constant horizontal one ( ocb -2 ) but not a vertical one.
What a wan*er.

inchdix
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Re: What is the OCB number for a constant vertical flame?

Post by inchdix » 07 Jun 2011 12:22

Can this not be done with an add-effect in trng using the FADD_FIRE_STRIP, FADD_VORIENT_XXX (xxx, being the angle of rotation) command to turn the flame vertical ??? It could easily be correctly centered using the x,y,z fields and the other commands for height of the flame and damage if needed. You would obviously use an object other than one of the flame emmitters for this that should be invisible and without collision.

I have been meaning to try something along these lines for a while and will pass on the info if I get it to work.

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Raymond
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Re: What is the OCB number for a constant vertical flame?

Post by Raymond » 07 Jun 2011 18:37

You can also use two timed burners on the same spot, where one burner fills the gap of inactivity of the other. This should be only working rightly in the trng, where the load bug for burners is fixed.

Colin_B
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Re: What is the OCB number for a constant vertical flame?

Post by Colin_B » 08 Jun 2011 01:59

Okay, thanks for the help.

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