Jorge22 wrote:I mean, how subjective can you get? What does it even have to do with "gameplay and puzzles"?
I just found the model weird (the presence of cigarette), that's all. Choking with a smoke of cigarette is not the best picture of Christmas for me, that's all. That is my subjective taste. That is my personal feeling. Am I supposed to lie, because I will dissapoint somebody? Only after I while I realised it's a model of an author - thanks to your ironical posts and them only - and I feel sorry if I hurt her feelings. I am considering writing her a message about it. On the other hand, I wish somebody would message me privately instead of dragging this on the forum for everyone to see, not very nice... If not the fact that I decided to check this part of forum I would never have known that I possibly hurt one of the authors... If you would really care about how the author of the level feels, you would write to me personally and tell me I just wrote something bad about - not a model - but a real person, without knowing it.... Honestly, I feel so crappy now that I consider deleting my account and asking admin to delete all of my reviews... I guess you might be proud of yourself now, feeling better? You see, it's nice to say that other people who "criticise" are bad, which is criticising them (ironically). Doesn't that mean that critique is needed after all?
About the texturing and all that, it's true that some (thankfully not many) reviews reflect a purely technical analysis of games. The pixels are 2.9 and should be 3.0 or at least 2.8, that kind of thing.
Really? And who the hell cares? Does it look good, does it play good? Then who cares? Are we managing some kind of professional line of products here? It's ok to mention (and I do it too sometimes) but it seems definitely misplaced to judge a game by the bloody pixels.
I don't know if that was directed at me or if I am reading it wrong, but - perhaps, a reviewer cares? You do realise some people are actually thankful for being criticised, because they seek to improve? When I drew a picture at school, I asked my art teacher: what can I change to improve? Somebody walked in and said my colour choice is not the best in his opinion. And I was glad, because I looked for a reason to try something new, but couldn't see it until people pointed it out. How was I supposed to know? I never expected that, I am used to NPCs in games being just NPCs. In many of my reviews I said many times: the level was amazing, author did awesome work, but I would change this, and this, and this - just for the sake of sharing my views. I respect the amount of time and work everyone puts into level creating. I don't understand how you could find that a problem... And I think your post was mean overall...
I suppose the problem with so many reviewers, even professionals or quite often mean professionals, is they don't know or don't care to know that to review is to analyse, not necessarily to criticize. And hopefully not to lie because other people will read them. Why do so many people dislike critics?[/quote]
You post level on the site that is made for the reviews/hosting et cetera. People are gonna find it different than you would expect. That's life. You might find said level perfection, but other person will not. Is that person supposed to lie and write this was the best level in the universe? And even, on top of my critique of that christmas level, I wrote MANY, many good things and I pointed out how much I adore the level. Why would you mind if I was honest and tried to share my view, which is clearly different than yours? There are gonna be people who have different view. Always.