Demo#.pak

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justin
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Demo#.pak

Post by justin » 02 Sep 2020 22:34

Hi everyone! I wanted to create a time-delayed demo of gameplay for my level, as described here:
http://www.trlevelmanager.eu/demos.htm (under Lightnings and Cutscenes)

However, I have no idea how to record the demo.pak. The readme says to press F11, but that doesn't do anything. What am I missing?

Thanks!
Dark Skies loom...
https://youtu.be/TScjB7EjBlI

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Alex Chap
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Re: Demo#.pak

Post by Alex Chap » 02 Sep 2020 23:40

Hi Justin :)

If I remember correctly you need these commands in your script (Title section) :

Diagnostic= ENABLED
DiagnosticType= EDGX_RECORDING_DEMO


Demos are a bit particular, when you're recording, I think it registers the inputs you've done, so the demo will be correct if Lara is in the exact same spot where you started the recording.
There are a lot of useful commands you can use and that you can check on NG Center's References. (DEMF_)
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justin
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Re: Demo#.pak

Post by justin » 03 Sep 2020 01:00

Thanks! I already have the diagnostics enabled with the record option. Do I just press F11 while in the game?
Dark Skies loom...
https://youtu.be/TScjB7EjBlI

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justin
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Re: Demo#.pak

Post by justin » 12 Sep 2020 19:34

Is there any chance that this feature doesn't work with TRNG 1.3.0.0?
Dark Skies loom...
https://youtu.be/TScjB7EjBlI

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justin
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Re: Demo#.pak

Post by justin » 14 Sep 2020 00:43

I figured it out! I originally had DiagnosticType= IGNORE, EDGX_RECORDING_DEMO
but it looks like I NEED something in the DGX field (thanks to another tutorial I found), so I went with DiagnosticType= DGX_ERRORS, EDGX_RECORDING_DEMO :hammer:
Dark Skies loom...
https://youtu.be/TScjB7EjBlI

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