Water Rooms Glitchy Waves Help!

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TombGuardian
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Water Rooms Glitchy Waves Help!

Post by TombGuardian » 19 Jun 2018 23:51

Hello!
Asking here because I'm desperate :anxious:
Image
between the two rooms there is a water Crack...
both rooms have the same Wave level too

How can I fix this? anyone knows please? would save my level :2thumbsup:

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rufierto
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Re: Water Rooms Glitchy Waves Help!

Post by rufierto » 20 Jun 2018 02:31

The reflection numbers in the rooms above the water rooms must not be the same. Also the water room numbers 1-4 need to be the same.
Rescue Dutchy!!!!

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TombGuardian
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Re: Water Rooms Glitchy Waves Help!

Post by TombGuardian » 20 Jun 2018 09:47

rufierto wrote:
20 Jun 2018 02:31
The reflection numbers in the rooms above the water rooms must not be the same. Also the water room numbers 1-4 need to be the same.
Already did that but does not work :anxious:

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rufierto
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Re: Water Rooms Glitchy Waves Help!

Post by rufierto » 20 Jun 2018 13:38

:hmm: Now that is weird...
Rescue Dutchy!!!!

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Kitkat
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Re: Water Rooms Glitchy Waves Help!

Post by Kitkat » 20 Jun 2018 18:12

Did you press the "draw doors" button before outputting the level? It always smooths the lighting between rooms, maybe it would help with this?
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TombGuardian
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Re: Water Rooms Glitchy Waves Help!

Post by TombGuardian » 21 Jun 2018 12:36

I had no reflections AT ALL
I fixed it putting Reflections in both the water and the upper room...
So that means that if the bug happens, you are forced to use reflections :cry:

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Fluen
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Re: Water Rooms Glitchy Waves Help!

Post by Fluen » 25 Aug 2018 00:24

Strange. I wonder, if other things might influence this.

No, you shouldn't need reflections in the dry rooms. Just make sure, that all values are the same on both sides of the portal. And as others have already said, that goes for the values in the water rooms as well.

I have a whole series of rooms with water and above dry rooms with no reflections. They work just fine.

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