Petition idea- let's get the Core Design staff to use trle

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Titak
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Re: Petition idea- let's get the Core Design staff to use tr

Post by Titak » 03 Jul 2016 22:35

Don't worry about the system of blocks and the old controls. They are the same when using TRNG.
TRNG is just an edited version of the TRLE. Same engine really but with some new features. Or maybe not even that new, most of it might already have been present in the TR4 engine but has now been unraveled and un-hardcoded so we can use it.

New features include being able to use larger textures, up to 256x256, although 128x128 is recommended since we can't use mip-maps on the textures. Larger 256x256 textures can look grainy and uneasy on the eyes when viewed from a distance.
New triggers (like flipeffects, conditions and actions) for all kinds of gameplay stuff as well as for some graphical/special effects stuff.
New scripting features. These really enhance the whole engine and its possibilities. Lots of new gameplay elements can be created with it.
Some TRC stuff has been ported into the engine and works just like in TRC. :D
Limits have been increased so more things/detail can be put in a level.

There's too much for it to all be mentioned really...
But the above is what TRNG is in a (small) nutshell.
Nothing is in contradiction with nature,
only in contradiction with what we know of it.

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Re: Petition idea- let's get the Core Design staff to use tr

Post by sirkenneth » 22 Jul 2016 09:51

Well hopefully this is a better representation after getting to know NG a bit better (could a networkable team player work with enough programmers?). Reworded with links:





An appeal to the former members of Core Design.


It's the 20th anniversary of Tomb Raider this year, and current Tomb Raider games are made by Square Enix- not Core Design, the original creators.

Back in 2000, Core Design released a level editor that came with the PC version of Tomb Raider Chronicles. This is the engine with which they had produced the pevious game, Tomb Raider: the Last Revelation.
http://www.tombraiderchronicles.com/tr5 ... index.html

In 2008, a talented programmer named Paolone made an updated version of this engine (TRNG- Tomb Raider Next Generation game engine), and a new level editor to go with it (NGLE-Next Generation Level Editor).
http://www.trlevelmanager.net/ng.htm


These efforts led to an online community where people post their own levels and chat about them on a forum.
http://www.trle.net/
To this day, trle.net is a thriving community with many people posting their own creations, proving to be a major testament to the brilliance of what the members of Core Design made in the first place.

To celebrate the 20th anniversary with a much more authentic feel, we are making an appeal to the staff from Core Design to make a few levels using one of these editors, and to post them online at trle.net.

Perhaps also, you have some sketches of levels that were never made, that we could help recreate. Please post any of your photos and memories. But most of all, please post a few levels. If you run into any technical problems, there are countless members here on their forum that would be willing to help.

And while you're there, take a look at our new engine and user generated levels, and tell us what you think. :)








Is this a bit better? Where should I post it? Could I use any better wording? It'd be great to get the general public to this site. A lot of the general public weren't even aware there was a level editor, let alone an upgraded one. Hopefully this generates some publicity and a bunch of new members making new levels.

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Re: Petition idea- let's get the Core Design staff to use tr

Post by eTux » 23 Jul 2016 21:49

This looks very good :) I would suggest adding some direct links to trle.net/ tombraiderforums.com and possibly other forums after this sentence:
Perhaps also, you have some sketches of levels that were never made, that we could help recreate. Please post any of your photos and memories. But most of all, please post a few levels. If you run into any technical problems, there are countless members here on their forum that would be willing to help.
To make it as simple as possible to get the technical help they need :) Other than that - keeping it short, simple and to the point is the right way to go about this, I believe. As for where this would gather the most attention or where it's more likely to reach the intended audience - beats me :( A direct e-mail would be most effective, but I take it you don't have the luxury of the builder's e-mails at your disposal. It's absolutely fine by me if a separate post is made in the forum here - my only concern would be whether it will reach your intended audience.

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Re: Petition idea- let's get the Core Design staff to use tr

Post by sirkenneth » 25 Jul 2016 12:48

How about these links?




"Perhaps also, you have some sketches of levels that were never made, that we could help recreate. Please post any of your photos and memories. But most of all, please post a few levels. If you run into any technical problems, there are countless members here on their forum that would be willing to help.

http://forum.trle.net/
http://www.trle.net/
http://www.trlevelmanager.net/ng.htm
http://www.tombraiderchronicles.com/tr5 ... index.html
http://www.tombraiderforums.com/forumdisplay.php?f=16

And while you're there, take a look at our new engine and user generated levels, and tell us what you think. :)"








I'm going to give it a few days and see if anyone else has some ideas to improve it. The plan is to put it up on all the major petition sites (all the free ones at least), as well as the actual TR fan sites. I happen to know Stella's not a huge fan of the new games, so I reckon she'd get right behind this. I don't use Facebook, so maybe she could help with that. Thanks to Ash, I've already managed to give a grovelling message to all the Core staff calling them rock stars, which some of them liked, but as he posted a little while ago, some online petitions signed by thousands would give it a lot more momentum.

Once I have a petition up on a few sites, the plan is to contact a few gaming channels on Youtube (rerez, larry bundy jr, etc) and see if they make a video on it. I'm hoping that will really start to generate some publicity, particularly with people that weren't aware that there even was a level editor, and draw loads of new people to this site.

Has anyone used an online petition site that they could recommend? Also, what Youtube channels do you want to see talking about this site?

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Re: Petition idea- let's get the Core Design staff to use tr

Post by Titak » 25 Jul 2016 15:23

Looks good to me. :2thumbsup:
Yeah, I'm with Etux on keeping it short and simple. And that's what it is now. :2thumbsup:
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Re: Petition idea- let's get the Core Design staff to use tr

Post by sirkenneth » 03 Aug 2016 10:21

Well here's my first attempt at posting a petition/appeal online:

http://www.ipetitions.com/petition/core ... ls-at-trle


Have a look, tell me what you think, and I'll post it at a few more sites.

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Re: Petition idea- let's get the Core Design staff to use tr

Post by sirkenneth » 03 Aug 2016 11:40

There's an image I tried to insert but didn't work properly. Also, I should probably put Tomb Raider 20th at the start of the title.

Definitely need some ideas on how to make a more eye-catching appeal. Will post improved versions on other sites.

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Re: Petition idea- let's get the Core Design staff to use tr

Post by sirkenneth » 30 Aug 2016 14:56

Here's a much more eye-catching version at change.org.

https://www.change.org/p/core-design-to ... t-trle-net


Has graphics, italics,etc. Not 100% on the title (would like to put in NGLE), but there's a character limit.

What do you guys think of it? Need another 2 or 3 signatures before it goes 'visible'.

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Re: Petition idea- let's get the Core Design staff to use tr

Post by sirkenneth » 22 Nov 2016 08:28

Progress!

After a rather muted response from TRF, I finally decided to contact Stella. She shared it on tumblr and Facebook, and in two days it suddenly blew up to 110 signatures. Ash also posted it onto a private board frequented by Core members.

On the Facebook page I saw an interesting comment:
Dani Guerrero: I think Ash from Tomb of Ash asked Heather Gibson and another Core Design employee whose name I can't remember now, to create a new level with TRLE and they said yes.

Don't know if there's any truth to that, but it's a pretty exciting rumour.

https://www.facebook.com/stellatombraider


BTW, someone on TRF said that someone from Core already has posted a level in the past. Guess we have to trawl through the archives on that one.





https://www.change.org/p/core-design-to ... t-trle-net

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Re: Petition idea- let's get the Core Design staff to use tr

Post by MichaelP » 22 Nov 2016 09:27

No need to do a lot of searching of the archives - assume this refers to Gary La Rochelle's - Tomb of the Nelomgals.
Notably Gary is not really Core but rather Eidos interactive - at least at that time. You can also read an interview with Gary in the Author interview section of this site... or get your hands on Meagan Maries 20 years of Tomb Raider Book which provides some background on him on the very first pages... :)

http://www.trle.net/sc/levelfeatures.php?lid=139

http://www.trle.net/authorinterviews/ga ... helle.html
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Re: Petition idea- let's get the Core Design staff to use tr

Post by sirkenneth » 23 Nov 2016 15:20

hmmm.....graphic designer on lost artefact is possibly stretching it a bit. did core outsource those levels to a team at eidos?

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Re: Petition idea- let's get the Core Design staff to use tr

Post by MichaelP » 25 Nov 2016 09:40

Yes, you need to read up on your TR history ;) - The Gold levels were not designed by Core but by an Eidos Team...
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Re: Petition idea- let's get the Core Design staff to use tr

Post by sirkenneth » 26 Nov 2016 17:50

looks like it's not a rumour- here's Heather Gibson agreeing to make a level on camera!

https://www.youtube.com/watch?v=732hMTdg47E

(Ash starts interviewing her at 12:25, asks the golden question at 14:10)

she seems to have been playing YOUR levels



Neal Boyde is more of a maybe- starts talking to him at 3:40, asks the question at 7:35

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Re: Petition idea- let's get the Core Design staff to use tr

Post by MichaelP » 28 Nov 2016 10:22

Great video indeed and great event!

Well, I did not quite interpret Heather's statement as a very strong commitment to actually really, really build a level again, but we'll see... ;)
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Re: Petition idea- let's get the Core Design staff to use tr

Post by DJ Full » 28 Nov 2016 15:03

Hm... Can be fun thing, but they should hear about next generation tools we have.
Back then they were pioneers using best tools available, so this shouldn't change.
I mean them reusing winroomedit is like if psiko built his games unaware of 3ds.
At the very least, I'm surely gonna tell them about the mousepatch...

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