Camera angle

builders help builders

Moderator: eTux

Post Reply
User avatar
sonnyd83
Member
Member
Posts: 569
Joined: 24 Jun 2011 23:15

Camera angle

Post by sonnyd83 » 10 Apr 2014 00:14

Hi there,
I would like to know how to change the camera view so that you see Lara from above instead of from behind, in a certain room only. Is that possible? Basically, Lara has to win some money to get further in the game, and to do this, she gets teleported to a room and must complete a puzzle which is 4 pushable blocks moved into the correct sectors. I need the view from above because it's like a board game so normal view would ruin the effect.
Thank you in advance. :)

User avatar
Mulf
Senior Member
Senior Member
Posts: 1251
Joined: 04 Oct 2001 00:41

Re: Camera angle

Post by Mulf » 10 Apr 2014 15:47

How does a fixed camera not do the trick?

User avatar
sonnyd83
Member
Member
Posts: 569
Joined: 24 Jun 2011 23:15

Re: Camera angle

Post by sonnyd83 » 15 Apr 2014 23:03

Thanks.

Unfortunately, the camera angle returns to normal when Lara leaves the trigger sector.

I have read a tutorial I found and the following works in the script - you use flipeffect 214 to trigger it and 215 to disable it later. The numbers in the script are different to the tutorial as I have the cam directly above Lara and much higher than the tutorial.

Parameters= PARAM_SET_CAMERA, 4, FSCAM_DISABLE_COMBAT_CAM, 10240, -16384, ignore, 1

You also need to disable the look and combat cameras temporarily using flipeffect 121.

Post Reply

Who is online

Users browsing this forum: No registered users and 10 guests