Smoke and Cameras.

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Von Cory
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Smoke and Cameras.

Post by Von Cory » 01 Jan 2012 20:14

I have placed smoke (+ steam) emitters, so that they will be triggered when a switch is pulled. I have also placed a trigger for a camera to show the smoke.

However, the camera does not show any of the smoke, and when Lara goes to that area, the smoke is clearly there.

Any help?

Thanks :)
The Ultimate Search 4 + 5 - Thinking phase and Building Phase

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Raymond
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Re: Smoke and Cameras.

Post by Raymond » 03 Jan 2012 16:47

This is a known error for all kind of sprites and flyby cams. So do you use such a one? May a a fixed cam is better then?

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Von Cory
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Re: Smoke and Cameras.

Post by Von Cory » 03 Jan 2012 17:07

I am using a flyby camera, but I also tried a fixed camera with a camera target and had the same problem :-P
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JesseG
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Re: Smoke and Cameras.

Post by JesseG » 04 Jan 2012 21:24

Sometimes the smoke or steam takes time to start appearing. Maybe you can make the camera last longer to see if this is the cause.

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