TRNG / NGLE discussion thread

builders help builders

Moderator: eTux

User avatar
Alex Chap
Member
Member
Posts: 560
Joined: 22 Apr 2014 08:55
Location: France, Oise

Re: TRNG / NGLE discussion thread

Post by Alex Chap » 20 Feb 2015 23:53

Oops, usually I don't put comma. XD
I understand better now, what a rookie mistake ...
This is what I wrote :
TriggerGroup= 2, $2000, 51, $8; Disable Jump Forever
TriggerGroup= 3, $8000, 302, $1E; Lara plays animation n° ...
Globaltrigger= 3, IGNORE, $000B, IGNORE, 3, 2, IGNORE
But apparently this does not work, I tried with similar animations. (290 and 302)

I don't understand the StateID data, so I thought that the scripts were more accessible. In fact, Lara done wrong animation, because I don't have that famous NG move that makes the jump when she is suspended. With me, she let go or is balancing on ropes. I just want to disable this. :/

User avatar
Titak
Member
Member
Posts: 793
Joined: 04 Sep 2003 09:47
Location: Drenthe, The Netherlands

Re: TRNG / NGLE discussion thread

Post by Titak » 22 Feb 2015 21:04

Perhaps a script like this is not strong enough, so to speak, to override the StateID changes in an animation.
At least, I take it that Lara still jumps when pressing the jump button when performing animation 302.

Oh, just checked and 390 and 302 are just a one-frame animations without any StateID changes.
I do not know for which moves they are used. :thinking:
172 is the transition from 96 to pulling up legs on a climbable wall.
Nothing is in contradiction with nature,
only in contradiction with what we know of it.

User avatar
Alex Chap
Member
Member
Posts: 560
Joined: 22 Apr 2014 08:55
Location: France, Oise

Re: TRNG / NGLE discussion thread

Post by Alex Chap » 22 Feb 2015 21:20

I tried some StateID through the tutorial and Jesse EssGee on Wadmerger. And I better understand what the numbers mean. Normally with animation 302, Lara can't hold on a scale since she is holding on a platform of 1 or 2 elevations.

Regarding the anim 172, I changed the basic StateID who was 56, to 10. Lara doesn't falls when you press Jump, but she goes directly to another scale when the direction is selected. It's a bit annoying but less than before.

As for animations = 290> 302. Choose 10 doesn't remain hanging. Lara falls.

I do not know what StateID is ideal. Going through a script is more difficult I think.

Edit : It's okay ! Everything works ! In fact, the anim 172 was the problem, it needs the StateID 10, the 290 and 302 must be 88, the normal value. Like if this anim controls the other. ^^ )

[By the way, I resolved the problem of crashes with the Laser_Head, I had to reduce the electric sprite via Wadmerger, and it works correctly. :D]

User avatar
mugs
Admin
Admin
Posts: 13728
Joined: 28 Oct 2002 02:49
Location: Florida, USA

Re: TRNG / NGLE discussion thread

Post by mugs » 24 Jun 2015 15:03

can someone please tell me what this error message means:

NGScripter: Error trying to save currently selected markbooks: Invalid procedure call or argument.


What is a markbook?
Of doggie candle fame!

User avatar
Alex Chap
Member
Member
Posts: 560
Joined: 22 Apr 2014 08:55
Location: France, Oise

Re: TRNG / NGLE discussion thread

Post by Alex Chap » 24 Jun 2015 15:07

^ This appears when you try to update your NG_Center. I never found the reason of this message but it prevents your action. :/

Could you try with Core Design basic script, Mugs ?

User avatar
Thiago
Newbie
Newbie
Posts: 72
Joined: 26 Apr 2016 19:27
Location: Brazil

Re: TRNG / NGLE discussion thread

Post by Thiago » 29 Apr 2016 15:31

Can someone explain in detail how to install TRNG correctly?
Thanks!
Image

User avatar
mugs
Admin
Admin
Posts: 13728
Joined: 28 Oct 2002 02:49
Location: Florida, USA

Re: TRNG / NGLE discussion thread

Post by mugs » 01 May 2016 01:21

here's another link to more info regarding the set-up of TRNG - maybe this will answer some more of your questions: http://www.tombraiderforums.com/showthread.php?t=211667

and I'm also including a copy of my TRLE folder so you can see the contents utilizing TRNG.
Attachments
desk.jpg
Of doggie candle fame!

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests