I am working on TRNG 220.127.116.11, I downloaded the Chronicles and Parallel bars WAD from http://www.trlevelmanager.net/ng.htm, and tried them out. For some reason I was unable to play the converted levels, Tomb4 crashes while loading the levels.
I thought of trying it out on my own, I imported Lara animations 446 - 463 from Chronicles WAD file (which pretty much covers the tightrope and parallel bars animations) and ensured stateId, next anim, frame rate and all other properties in animation editor for that animation were same as in the chronicles WAD , I did so as the Lara obj in the chronicles WAD was missing many animations. I also imported TIGHT_ROPE and PARALLEL_BARS object. (I am using the normal parallel bar object without any customized entry in Script file)
Set it up as it was in the tutorial PRJ files, now the problem is when Lara gets on top of the tight rope I lose control of lara and Lara goes forward infinitely using animation 446 .
Likewise with parallel bars she performs the swing infinitely using anim 462 and releasing control (ACTION key) doesnt have any impact . I tried with OCB values of 1 and 400.
I Have not made any extra entries in Script file.
Am I doing anything wrong??
Has someone else tried this too?
Waiting for experts
EDIT: One more question How do I make Lara look at a specific object in a room, where in Lara's head turns and concentrates on the object without pressing the look key.
2nd EDIT: Found out the solution to my 2nd question
You place a camera-target nullmesh where you want Lara to look at and trigger it. Set the trigger to object type target so the camera will know that it is supposed to point at the target instead of at Lara.