General Level Editing Thread

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PedroTheGamer
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Re: General Level Editing Thread

Post by PedroTheGamer » 25 Oct 2017 13:40

Hi, how do I use FlipMap? How do I animate the trigger pickup without using OCB 64 and using OCB 4? when does Lara get a key over something using OCB 4 does a cutsene happen? :hammer:
I'm only here for convenience, I'll soon be far from here! :bandana:

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Gerty
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Re: General Level Editing Thread

Post by Gerty » 25 Oct 2017 20:09

Go here: http://www.tombraiderforums.com/showthread.php?t=151774
and scroll down.
There is everything about flipmaps and OCB lists and numbers. And a lot more as you can see :D
Also take it easy and don't run before you can walk, it is a lot of info and we all had to go through it. :wink:
Oops, I did it again... Image

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PedroTheGamer
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Re: General Level Editing Thread

Post by PedroTheGamer » 25 Oct 2017 20:53

Thanks Gerty :blush:
I'm only here for convenience, I'll soon be far from here! :bandana:

Dustie
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Re: General Level Editing Thread

Post by Dustie » 10 Nov 2017 10:39

How do I use the Back to Basics WADs, such as the Persia or Northern Legends WAD with TREP? I read that BtB uses TREP tomb4.exe for the competition, but it doesn't seem to be included in the package. I manually patched tomb4.exe with TREP with all the engine improvement patches I could find (vertices limit, extended exe, etc.) to accommodate for the HD objects in the WADs, but when I try to run a level build with the BtB WAD and compiled with NG_tom2pc it crashes during loading in TREP tomb4.exe. It only works in the TRNG tomb4.exe, but I want to use TREP instead...

Do I need to use a specific version of NGLE or NG_tom2pc?
The standard tom2pc crashes when compiling files built with the BtB WADs... :?

EDIT:
Seems I have managed to solve the problem - turns out I wasn't applying all required patches in TREP after all. I didn't apply the "remap scene memory" patch, because the annotation said it was for fixing high-DD crashes, so I somehow assumed it didn't have much to do with objects, but once I activated it I could also check "increase statics limit" patch, which I think resolved the issue and now the level built with the Northern Legends WAD loads fine. :)

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DJ Full
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Re: General Level Editing Thread

Post by DJ Full » 16 Nov 2017 21:57

Does anybody know how to create a shortcut to tomb exe which will work on every computer when downloaded?
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A_De
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Re: General Level Editing Thread

Post by A_De » 17 Nov 2017 19:09

*.bat file is the best solution I think. Just make a text file which contains this:
tomb4.exe setup
Then save file and change extension. This is the shortcut for any computer as long as it is in game folder.
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DJ Full
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Re: General Level Editing Thread

Post by DJ Full » 18 Nov 2017 08:35

thanks :) yes, this is the solution :)
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