Pending Walkthrough Projects, thread #4

pending walkthroughs/walkthrough small talk

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Re: Pending Walkthrough Projects, thread #4

Post by Phil » 18 Mar 2019 12:35

You could have saved some time by checking "Walkthrough Index M - P" in this forum, where the walks for the two Poseidon releases are correctly linked.

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Re: Pending Walkthrough Projects, thread #4

Post by DJ Full » 18 Mar 2019 15:23

Yep, the links are correct, but thanks for giving a pointer to doublecheck. I rarely use the index like this, probably I should. What I mean is the fragment from the first version (demo) which was then included in the full version (reboot) was just copied and never adjusted to the changes made by the builder. Updated now, gonna send it soon.
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Re: Pending Walkthrough Projects, thread #4

Post by Phil » 18 Mar 2019 15:51

Understood, thanks. When the update is ready I'll ask Michael to fix everything at the same time.

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Re: Pending Walkthrough Projects, thread #4

Post by DJ Full » 18 Mar 2019 18:37

I'm gonna probably wait until tomorrow, my previous updates weren't yet added and I don't want to clutter :)
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Re: Pending Walkthrough Projects, thread #4

Post by Phil » 21 Mar 2019 19:50

I'll start on The Ruins of Kaitelbu-Ra. It's nice to have this builder back after a hiatus of more than seven years.

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Re: Pending Walkthrough Projects, thread #4

Post by Mystery-King » 22 Mar 2019 13:14

Thanks Phil. :D I never really left just kept chugging along until I had something I was happy with. Let me know if you need any clarification with anything. :)

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Re: Pending Walkthrough Projects, thread #4

Post by Phil » 10 Apr 2019 20:19

Starting with Return to Tinnos by Osvaldo. After that it will be Somewhere Far Away unless Mulf gets off his you-know-what and submits the walk he claimed more than 30 days ago.

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Re: Pending Walkthrough Projects, thread #4

Post by DJ Full » 13 Apr 2019 02:21

Much credit to Arsunt for investigating TR2 pickup problem, we know what it is...
I'm ready to upload the fixed pack which should be fine for all possible executables.
To confirm I replayed entire 6 levels of Intef 100% for the third time.
On that occasion I revised the walk once more, and found one more error.
There's an intended route for 12th secret which is neither long nor hurts Lara.

Since we know what causes pickup display issues I might return to other TR2 packs.
If I have enough time I will also double-check the walkthroughs written on those.
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Re: Pending Walkthrough Projects, thread #4

Post by Phil » 20 Apr 2019 13:06

I've been waiting for someone to claim Above the Horizon (demo), but since that hasn't happened I'll get started on it.

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Re: Pending Walkthrough Projects, thread #4

Post by Dutchy » 21 Apr 2019 11:06

Busy..busy...

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Re: Pending Walkthrough Projects, thread #4

Post by Phil » 24 Apr 2019 12:43

Dutchy needs to retire like I've done. That would provide ample time to write these walks. Starting on The Tree of Life.

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Re: Pending Walkthrough Projects, thread #4

Post by Dutchy » 26 Apr 2019 09:48

Been retired for 25 years now, that's why I have been so productive, but between the testing, building objects, little time is left. 3 Builders decided to have their levels tested at the same moment...

The walk for Imprisoned Spirits Forever by GMac was done while testing :beatnik:

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Re: Pending Walkthrough Projects, thread #4

Post by Phil » 26 Apr 2019 12:50

A new five-level release from GMac. Truly a seminal event. Thanks for the heads up.

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Re: Pending Walkthrough Projects, thread #4

Post by Phil » 27 Apr 2019 18:40

I've never before done a walk for one of Ranpyon's levels. I'll deprive myself of that joy no longer. Starting on The Pearl Dragon.

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Re: Pending Walkthrough Projects, thread #4

Post by Dutchy » 08 May 2019 11:38

Starting THE VAGRANT’S „JOURNEY TO SUMERIA” REMAKE by DUSTIE
DONE
Last edited by Dutchy on 09 May 2019 11:41, edited 2 times in total.

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