Pachamama - The Return (Demo)

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manarch2
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Pachamama - The Return (Demo)

Post by manarch2 » 11 Nov 2017 10:28

Whenever I try to load in this game it crashes back to the desktop. I actually tried various things like using the download from Aspide, the compatibility version and both scripts, but nothing changes. Judging from the reviews I don't seem to be the only one with this problem, but I'm not willing to play it in one go to be honest.
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Version=1.2.2.7
Date: 4 January 2014 (20:30:8) Size=1765376 bytes
CRS=Enabled
Last diagnostic mexage:Scanning extra ng header for savegame loading
Last directX error:

MEMORY CODE MAPPING:
BASE START END #ID PLUGIN
-----------------------------------------------------
10000000 10001000 10129000 0 Tomb_NextGeneration.dll
-----------------------------------------------------
............... QUICK DIAGNOSTIC LOG ...............
WARNING: missing Header NG in "TITLE.TR4" level file
At moment of crash the program was managing:
(Slot Structure of slot=426)
....................................................
CRASH REASON: EXCEPTION_ACCESS_VIOLATION
The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
EXTRA_INFO: VIOLATION ON READ AT OFFSET 0x14874C8
RECOVERABLE : YES
CRASH OFFSET: 0x100A19FC
REGISTERS:
EAX=8042
EBX=B2BA270
ECX=DC0
EDX=1486660
ESI=5321A2 (Slot Structure of slot=426)
EDI=C
EBP=C91FEB0
EIP=100A19FC
ESP=C91E75C
DYNAMIC POINTER LIST:
------------------------------------------
00000017:Camera_Room
00000028:Camera_TargetRoom
0019FF0C:BaseSalvaStack1
0C91FF80:BaseSalvaStack2
0AE2FF7C:BaseSalvaStack3
0019FAD0:Trng_Stack
------------------------------------------
Lara: x=80384 y=-5632 z=28160 StateId=2 NextId=2 AnimNow=11 Room=7

MEMORY ALLOCATION ARRAY
---------------------
Memory ID ToFree
---------------------------
1) 0x01486660 1100 0
2) 0x016A0048 1100 0
3) 0x016A0490 1100 0
4) 0x015A1AE0 1100 0
5) 0x04701FE8 1100 0
6) 0x015A0140 1100 0
7) 0x015A14A0 11236 1
8) 0x04707130 9264 0
9) 0x04707A98 9264 1
10) 0x044D5960 8096 0
11) 0x0175A4D0 8096 0
12) 0x00000000 0 0
-----------------------------

Stack=0xC91E75C pContesto=0xC91E478 pInfoEccezione=0xC91E428
PRIMARY_STACK:
ESP=0xC91E75C
STACK_TRACE:
0x100BDB92
0x499ED7
0x10123CE8
0x10118525
0x10117F62
0x10123889
0x10112DA6
0x10031772
0x1003F9A4
0x1003F9B3
0x1005BDCD
0x100B197B
0x1005BDCD
0x100B197B
0x499FEE
0x100A26B4
0x100C512E
0x100BDB92
0x45E35C
0x4749A1
0x49E67C
<CRASH DURING STACK TRACE>
END_STACK_TRACE

SECONDARY_STACK:
ESP=0x19B0EC
STACK_TRACE:
0x48D323
0x48CC6B
0x48CACE
0x49F26B
END_STACK_TRACE

OTHER_STACK:
ESP=0xAE2B15C
STACK_TRACE:
<CRASH DURING STACK TRACE>
END_STACK_TRACE
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Gerty
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Re: Pachamama - The Return (Demo)

Post by Gerty » 11 Nov 2017 13:33

Hmmmm strange, no problem at my end with the download from here though.
Just unzipped it and it worked.
Oops, I did it again... Image

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vimmers
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Re: Pachamama - The Return (Demo)

Post by vimmers » 11 Nov 2017 18:26

try to go to control panel, system,
click advanced system config
it look like this
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manarch2
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Re: Pachamama - The Return (Demo)

Post by manarch2 » 13 Nov 2017 10:12

Hm ok, did that, and what should I change there? My panel looks exactly as yours (only in German, of course :)).
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vimmers
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Re: Pachamama - The Return (Demo)

Post by vimmers » 13 Nov 2017 11:25

try different settings in the panel to the right
i had a similar problem like you
i think it was something with sound

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manarch2
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Re: Pachamama - The Return (Demo)

Post by manarch2 » 13 Nov 2017 17:51

Sadly, nothing worked there (didn't find anything related to sound here either) - but, for now, I managed to trick the game by using the script.dat from Jungle Ruins 5 and renaming the tr4 file. I don't know if it will cause problems later, but at least I can save now... :idea:
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