TR3 - feder - Templars Secret (Beta Release)

stuck in a level/unofficial level editor

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WombRaider
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Re: Templars Secret (Beta Release)

Post by WombRaider » 24 Aug 2017 13:16

There is NO HAMMER in my game.

can someone post a save? thanks

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José
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Re: Templars Secret (Beta Release)

Post by José » 24 Aug 2017 13:25

Oooops!
What a bug! :-o
Attach here a savegame in that place in case you want continue playing:
savegame.0
I hope if you reload it the hammer is still there...
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Re: Templars Secret (Beta Release)

Post by WombRaider » 24 Aug 2017 13:33

There is no bug.
I have the hammer.
Must have picked it up bit didnt know what it was.
Went back to the door and hammer was in inventory.

Thanks

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Talos
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Re: Templars Secret (Beta Release)

Post by Talos » 24 Aug 2017 21:20

WombRaider wrote:
23 Aug 2017 22:41




Talos....if thats the grille thats up high in the room:
SpoilerShow
Shoot it with pistols
Ma lol :hammer: i'm totally blind! Thanks!!

Now i'm the Industrial level :2thumbsup:

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High Priestess
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Re: Templars Secret (Beta Release)

Post by High Priestess » 25 Aug 2017 11:04

I am not doing very well at all. I'm still stuck in the initial dark streets. I've killed two crows and two guards but have yet to find any climbables nor pushables to get to the higher balconies nor have I found any keys. Have I missed a crawlspace or something? With no flares I can't see an awful lot...my screen resolution is a bit drab for this level. Can someone point me in some sort of direction using the spoiler function? Thank you :2thumbsup:

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José
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Re: Templars Secret (Beta Release)

Post by José » 25 Aug 2017 12:12

About the darkness, you can easily solve that issue by opening the "Detail options" window (glasses) in the main menu and increase the "Gamma" value to 6 or 7 (I think it was 3 by default).
About the keys, the first key you must look for is the "House Key". Sure that you've seen a yellow keyhole near the starting area, near the place where you got the shotgun.
In one of the roads there is a red car. In that road eventually Lara will look to her left. There is a crawlspace you can go inside there...
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Re: Templars Secret (Beta Release)

Post by High Priestess » 25 Aug 2017 12:17

José wrote:
25 Aug 2017 12:12
About the darkness, you can easily solve that issue by opening the "Detail options" window (glasses) in the main menu and increase the "Gamma" value to 6 or 7 (I think it was 3 by default).
About the keys, the first key you must look for is the "House Key". Sure that you've seen a yellow keyhole near the starting area, near the place where you got the shotgun.
In one of the roads there is a red car. In that road eventually Lara will look to her left. There is a crawlspace you can go inside there...
Thank you Jose on both counts. I will have a look for that crawlspace so I can make progress. I'm really enjoying this level - very ambient :2thumbsup:

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vimmers
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Re: Templars Secret (Beta Release)

Post by vimmers » 25 Aug 2017 17:21

just started this level set
and first of all it's a Unofficial Custom Level TR3
so please use the correct forum viewforum.php?f=26
and second there are 4 levels
you people have already messed it up
with talking about different levels in same topic
please use
Feder Templars Secret (Beta Release) Midnight in Paris
Feder Templars Secret (Beta Release) The Museum
Feder Templars Secret (Beta Release) Industrial Zone
Feder Templars Secret (Beta Release) Abandoned Cathedral

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High Priestess
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Re: Templars Secret (Beta Release)

Post by High Priestess » 25 Aug 2017 17:55

vimmers wrote:
25 Aug 2017 17:21
just started this level set
and first of all it's a Unofficial Custom Level TR3
so please use the correct forum viewforum.php?f=26
and second there are 4 levels
you people have already messed it up
with talking about different levels in same topic
please use
Feder Templars Secret (Beta Release) Midnight in Paris
Feder Templars Secret (Beta Release) The Museum
Feder Templars Secret (Beta Release) Industrial Zone
Feder Templars Secret (Beta Release) Abandoned Cathedral
Vimmers, I have appreciated your help on many occasions but surely this is a moderator's decision and not yours. Some of us only nip in to garner help when a written walkthrough is not yet available. I'm sorry but you don't get to talk to well-meaning members as though they are idiots. :(

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Re: Templars Secret (Beta Release)

Post by Titak » 25 Aug 2017 19:08

Talos wrote:
23 Aug 2017 21:37
I'm in the Museum, Egyptian Adventure room.

How do I open this door?
I got through that one, but what about the one that comes after that?
The one up in the airducts?
Can't shoot it... :thinking:


*** EDIT ***
The beta walkthrough says I should also shoot that one... :?
So I'll give it another try then.

*** EDIT2 ***
And it worked this time... :?
Very weird.

Anyway, on my way again. :D
Nothing is in contradiction with nature,
only in contradiction with what we know of it.


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High Priestess
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Re: Templars Secret (Beta Release)

Post by High Priestess » 25 Aug 2017 19:43

I can't seem to execute this move'.... help needed please! :)
savegame.2
(13.59 KiB) Downloaded 32 times

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José
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Re: Templars Secret (Beta Release)

Post by José » 25 Aug 2017 20:02

As I wrote in my walkthrough, now available here:

viewtopic.php?f=33&t=30615

"...Take a running jump to the red and white awning, slide/grab the edge, shimmy left, hoist up and do a backflip with twist to grab the edge of the sloped roof; shimmy to the very right corner and remember that in TR3 Lara can’t shimmy around corners so, hoist up and do a backflip with twist and a left curve to land onto a ledge at your back..."

Not so hard at all.
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Re: Templars Secret (Beta Release)

Post by Talos » 25 Aug 2017 21:00

Titak wrote:
25 Aug 2017 19:08
I got through that one, but what about the one that comes after that?
The one up in the airducts?
Can't shoot it... :thinking:
It didn't break... weird.

I'm in the industrial area, but I'm finished the medikits... how do I get through these things? They help... :bigcry: please


@Josè: Thank you!! I used the Walkh to find the third level start key
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savegame.8
(13.59 KiB) Downloaded 25 times
tomb3 2017-08-25 21-59-49-43.jpg

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Sylwia
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Re: Templars Secret (Beta Release)

Post by Sylwia » 25 Aug 2017 22:00

Please help I get a bug :bigcry: Lara doesn't want to slide, she's stuck on the edge... Maybe someone have save after this moment? I really enjoy this custom.

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savegame.0
(13.59 KiB) Downloaded 33 times

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José
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Re: Templars Secret (Beta Release)

Post by José » 25 Aug 2017 22:45

Talos wrote:
25 Aug 2017 21:00
Titak wrote:
25 Aug 2017 19:08
I got through that one, but what about the one that comes after that?
The one up in the airducts?
Can't shoot it... :thinking:
It didn't break... weird.

I'm in the industrial area, but I'm finished the medikits... how do I get through these things? They help... :bigcry: please


@Josè: Thank you!! I used the Walkh to find the third level start key
Hi, Talos.
First of all, many thanks for your last adventure; I've enjoyed it a lot! :2thumbsup:
I've downloaded your savegame and I noticed the problem with the medipacks.
You're right, that corridor with thumpers and swinging machinery is insane. :(
I was not able to go across without medipacks, so I attach here one of my savegames:
savegame.0
I hope it can be useful.
Greetings.
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