ATTN: TR1 custom levels on Windows7 without Dosbox

stuck in a level/unofficial level editor

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Treeble
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ATTN: TR1 custom levels on Windows7 without Dosbox

Post by Treeble » 28 Feb 2016 15:06

Just a heads up that this is now a possibility! Someone (username barracuda415 on TRF) has been working on a neat wrapper for TR1 which takes advantage of an ancient official graphics patch and allows the game to run with a simple double click, provided you have all the proper files in the right places. Anyone up for a few try outs? I just tried Twin Hammer and Halcyon Ledge and it seemed to work fine in the 5 or so minutes I played, but I remember there were at least two different setups of Dosbox among the listed TR1 custom levels.

I'm running a Windows 7 64-bit machine and it works flawlessly for me, and the author says he's tested it on Windows 10 systems as well. According to his posts, there may be problems under Vista, but Windows 8 should work too.

I have uploaded a "kit" here with all needed files -- sans the soundtrack (there's a link within), though at this point I'm not sure any TR1 custom level will use any other than ambient BGM -- so if anyone is up to test things out, just download any custom level and move LEVEL1.PHD under the DATA\ directory.

GoogleDrive --> just click the download button on the top bar

Please post your compatibility finds here. Might be a good chance to look at those SFX-less levels as well. :)

Also, I know at least one the level kits currently on trle.net has an "empty" intro FMV. If anyone can remember which one, please let me know. Until then, please just skip the intro (replaced with Escape splash). Run tombati.exe and before starting a new game, flip to Detail Level and switch everything to the best settings (on/on/current desktop resolution). Here's a sample shot of The Halcyon Lodge in 'native' 1600x900 glory. :)

Image

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DJ Full
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Re: ATTN: TR1 custom levels on Windows7 without Dosbox

Post by DJ Full » 28 Feb 2016 15:41

:worship: :worship: :worship: :worship: :worship:

EDIT:

Getting this:

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Earlier the program asked for msvcp140.dll but I installed Visual C++ Redistributable (both x86 and x64) and that problem was gone.

EDIT: Switched from default video card to nvidia GPU and it launched.

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Re: ATTN: TR1 custom levels on Windows7 without Dosbox

Post by Treeble » 28 Feb 2016 17:40

Yeah I just came back to say that. I was so excited to post about it I forgot vital details lol. :hammer:

The tool is called GLRage, more about it can be found here, including a link to Visual C++ Redistributable 2015 which is required. (I installed both x64 and x86 versions, I'm not much of a tech guy these days but it did the trick.) Also, it requires support for OpenGL 3.3. I don't know how to check that myself but from what I understand any card from 2010 or more recent is good to go.

https://github.com/ata4/glrage


More info is spread throughout this topic on TRF - http://www.tombraiderforums.com/showthread.php?t=212424

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