TR2 - Tr1997 - Fake Dagger - Monastery under the ground

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TR2 - Tr1997 - Fake Dagger - Monastery under the ground

Post by TOMBR6 » 31 Aug 2013 11:51

someone help!
i can't find 4th prayer wheel. I have passed all level some times, but not found it, and any more I do not remember where have found three previous prayer weels.
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Re: Tr1997 - Fake Dagger - Monastery under the ground

Post by manarch2 » 31 Aug 2013 12:01

I don't know but did you found a prayer wheel in the pool before arriving in the main hall?

This should be moved to the unofficial custom levels, btw.
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Re: Tr1997 - Fake Dagger - Monastery under the ground

Post by TOMBR6 » 31 Aug 2013 12:27

I am sorry, has forgotten where it is necessary to begin this topic.

Yes, i found a prayer wheel in the pool, another weel - in the room with grey fencings, the others - a total failure in memory (a local amnesia :D ). Has found and used two crystals & some keys, the closed doors does not remain.
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Re: Tr1997 - Fake Dagger - Monastery under the ground

Post by vimmers » 31 Aug 2013 15:33

there are 5 wheels
and in the labyrinth where you found a wheel and a crystal and key are also a lever
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Re: Tr1997 - Fake Dagger - Monastery under the ground

Post by TOMBR6 » 31 Aug 2013 16:26

Gosh! If I cannot find the fourth wheel that then already to speak about the fifth?

Lever in this labirinth room open the door in the same room, that leads to box-pazzle room with a switch.
I remember, 3rd prayer weel i pick up in the library room, - and so remain 2 weels - 4th & 5th. Absolutely no idea, where they can be?

Tr1997, wake up! :)
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Re: TR2 - Tr1997 - Fake Dagger - Monastery under the ground

Post by Gerty » 31 Aug 2013 16:26

Soory boys and girls, this is an TR 2 level and that doesn't belong in this forum so I am moving it.
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Re: TR2 - Tr1997 - Fake Dagger - Monastery under the ground

Post by Phil » 23 Feb 2014 17:59

I'm in Live Statues. I've killed some warriors in an area surrounded by a spike-filled trench, and can find no way to proceed further. Is this the spot mentioned in a couple of the reviews, where the game comes to a screeching halt in the 7th level? Thanks.

Edit: I found the almost invisible buttons, so at least I can go a little further here.

Further Edit: The builder has fixed the problem mentioned in the early reviews.
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Re: TR2 - Tr1997 - Fake Dagger - Monastery under the ground

Post by manarch2 » 23 Feb 2014 18:49

You can get the two artifacts in the side rooms by pushing the buttons on the other side of the central structure. I just checked and placed the plates, and for some reason the triggers now work properly!?! At the time I was playing this level first time, it never worked.
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Re: TR2 - Tr1997 - Fake Dagger - Monastery under the ground

Post by Phil » 24 Feb 2014 13:05

I'm near the end of The Hideen [sic] Temple. How do you make this jump from the second springboard?
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Re: TR2 - Tr1997 - Fake Dagger - Monastery under the ground

Post by manarch2 » 24 Feb 2014 15:12

Stand just in front of it, turn your back to it and backflip.
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Re: TR2 - Tr1997 - Fake Dagger - Monastery under the ground

Post by Phil » 25 Feb 2014 00:22

I've about had it with springboards. How about this one, where you have to jump straight up and grab a hole in the ceiling?

Edit: I did a back flip onto the springboard and managed to grab the edge of the ceiling hole, but I don't know if that was dumb luck or not.

Further edit: I found a way. Simply run forward onto the springboard and grab the edge at the top of your jump.
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Re: TR2 - Tr1997 - Fake Dagger - Monastery under the ground

Post by Phil » 25 Feb 2014 01:21

Looks like another game-stopping moment in Hidden Temple. After pulling three switches in the descending spike ceiling room to open the exit gate, I find an invisible barrier that prevents further progress. Did anyone else figure this out?

Edit: The order in which you pull the switches makes a difference. If you pull the one in the wall opposite the exit gate first, then the other two, the invisible barrier does not appear. I hate to admit it, but the gameplay in these concluding levels makes the game worthwhile.
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Re: TR2 - Tr1997 - Fake Dagger - Monastery under the ground

Post by manarch2 » 25 Feb 2014 09:07

I guess I should play those levels and maybe change my review... this springboard room actually seemed like fun, which wasn't really existing in the part I played before.
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