Incursion Building by Vinci

stuck in a level/unofficial level editor

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eRIC
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Incursion Building by Vinci

Post by eRIC » 03 Oct 2009 13:41

Anyone has gotten far in this one ?

killed some vulture and a baddy, collected a card. But that's all .

Don't know where to use the card , the black (and only door) is closed.

I have inspected the level with Rview [a tool that show rooms but not objects or triggers] and there seems to be more rooms than what i've seen in game
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eTux
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Re: Incursion Building by Vinci

Post by eTux » 03 Oct 2009 14:06

Close to the beginning (near the snake?) you can pull out a block from a wall - from the block you can reach a crack that allows you to shimmy where you can use the card :)

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Re: Incursion Building by Vinci

Post by eRIC » 03 Oct 2009 15:32

thanks :up:

never saw that crack above the snake, neither the movable box to pull so to reach it.

Now , trying to drive the Quad above the narrow rocks in the upper area, not a piece of cake :uneasy:
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Harry
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Re: Incursion Building by Vinci

Post by Harry » 04 Oct 2009 01:57

I have tried that level many times and never made the quadbike jump. I read a review at Henk old site that after that is a tight timed run that needs the use of the shallow water bug to complete. After that is a tight timed run through a flip-map room. If you can complete it, can you post some save games and a walkthrough. That level was beyond my capabilities.

Good luck.

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Re: Incursion Building by Vinci

Post by Marksdad » 09 Oct 2009 22:37

has anyone managed to complete this level?
I've done the Quadbike jump and the water-bug timed run,but I'm now stuck at the run through the flipped room.
There are two doors: one is a metal gate which doesn't seem to open under any cirsumstance;the other is the door which was timed (the water-bug run) and which closed behind me.
There is a trigger-type tyle with a face on,and another in a pit after a crawl-space which un-triggers the room.What sequence am I meant to step on these two tiles? And which door does this sequence open?

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Re: Incursion Building by Vinci

Post by eRIC » 13 Oct 2009 09:59

i've given up on this one. :| The quadbike jump was too irritating.
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Re: Incursion Building by Vinci

Post by dmdibl » 23 Nov 2009 17:15

I have sent a walkthrough for this level to Phil. I left out the location of a final key, so that players would have an opportunity to find this for themselves....

Here are some savegames to make it less frustrating navigating this level.

NOPE. Can't attach files. The extensions 9, 1, 5, etc. aren't allowed, so can't attach savegames. Made a zip of all five savegames, but the extension zip is not allowed. I guess you have to play only the official levels to be able to post savegames.

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Re: Incursion Building by Vinci

Post by Tinka » 26 Nov 2009 13:34

You are now able to post savegames, David.

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vimmers
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Re: Incursion Building by Vinci

Post by vimmers » 26 Nov 2009 15:15

sorry but why left out a location to a important key
that's not a walktrough

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Re: Incursion Building by Vinci

Post by dmdibl » 26 Nov 2009 21:23

Vimmers: Well, I'm sure others can do better. At least you can finish the game.
1quad-jump-savegame.9
Lara jumps bike, "Wow, made it on the first attempt!"
(13.59 KiB) Downloaded 116 times
2quad-park-savegame.0
park the quad bike
(13.59 KiB) Downloaded 109 times
3what-to-do-savegame.2
Lara sees timed switch, "Hope this isn't too easy."
(13.59 KiB) Downloaded 110 times

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Re: Incursion Building by Vinci

Post by dmdibl » 26 Nov 2009 21:27

Last two savegames. Of course, remove prefix and use only the savegame.n part.
4timed-run-savegame.3
through timed door from water room
(13.59 KiB) Downloaded 99 times
5final-timed-door-savegame.4
through black gate and last timed door
(13.59 KiB) Downloaded 114 times

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Re: Incursion Building by Vinci

Post by Marksdad » 27 Nov 2009 00:33

I take my hat off to you!
I got as far as the timed run in the flipped room and gave up in annoyance that anyone should build a level that was so insanely difficult.Congratulations for having the tenacity to get through to the the end :2thumbsup:
I'll give those savegames a go tomorrow.

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