I'm building a TR5 level and I'm trying to use AI_Guard with the Guard_gun baddy (which was done in TRC so I know it's possible). I place the AI_Guard nullmesh on the same spot as the guard_gun object. However whenever I trigger the baddy he ignores the AI completely and goes for Lara. I've tried setting a zone for him but he still ignores the AI and instead creeps around his zone. Both my setup and the setup used in The Base appear the same in fexinspect. Any help?
EDIT: Nevermind, delayed forum effect...it turns out that the other guard_gun baddies in the area were alerting the ai_guard one, so I removed them.
stuck in a level/unofficial level editor
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