Loreraider - Ancient Hourglass

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Marksdad
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Re: Loreraider - Ancient Hourglass

Post by Marksdad » 18 Sep 2018 15:09

I've reached a large underwater room. Pulled a lever,which activated three glowing things which probably did something useful (not sure what,but it might have had something to do with the snakes). Shot the snakes. Pulled a lever,which allowed me to pick up some Uzis.
There's a small object on a wall next to a partially concealed door. Is this interactive?
I've tried shooting it with harpoons;but that didn't do anything.
I've tried pushing a lump of bread into it (unlikely to achieve a result,I know;but this is the sort of level where anything might interact with anything else!).
(I would not be a bit surprised if there was a Toaster with a timed switch down here as well :D )

MikeTheAardvark
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Re: Loreraider - Ancient Hourglass

Post by MikeTheAardvark » 18 Sep 2018 16:01

Marksdad wrote:
18 Sep 2018 15:09
I've reached a large underwater room. Pulled a lever,which activated three glowing things which probably did something useful (not sure what,but it might have had something to do with the snakes). Shot the snakes. Pulled a lever,which allowed me to pick up some Uzis.
There's a small object on a wall next to a partially concealed door. Is this interactive?
I've tried shooting it with harpoons;but that didn't do anything.
I've tried pushing a lump of bread into it (unlikely to achieve a result,I know;but this is the sort of level where anything might interact with anything else!).
(I would not be a bit surprised if there was a Toaster with a timed switch down here as well :D )
SpoilerShow
The three glowing things are a shell game. Track the one that raises in the cut scene and shoot it. Look under where it was. A key is much better than a lump of bread. :lol:

Marksdad
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Re: Loreraider - Ancient Hourglass

Post by Marksdad » 18 Sep 2018 16:41

I see.
Another well-intentioned,but trial-and-error puzzle.

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vimmers
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Re: Loreraider - Ancient Hourglass

Post by vimmers » 18 Sep 2018 17:01

Marksdad wrote:
18 Sep 2018 14:47
i swim over Magenta and Cyan that should make Blue
what do i miss here ??
Did you make sure to completely swim off one square before swimming onto the second?
If that doesn't make any difference,try trial and error - it worked for me :)
nothing happen no matter what i do
i don't know how you can do trial and error when there are only
2 tiles you can use
maybe it has something with save and reload to do

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billie2001
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Re: Loreraider - Ancient Hourglass

Post by billie2001 » 18 Sep 2018 17:09

Try green and magenta.

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LoreRaider
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Re: Loreraider - Ancient Hourglass

Post by LoreRaider » 18 Sep 2018 17:10

@vimmers: there's no magenta tile, you probably mean violet?
Btw, the correct tiles to stand on are:
SpoilerShow
violet and green
Don't step on the other 2 :)

@Marksdad: are really the new moves something hard to use? None of the testers complained about them, also about the coins puzzle_hole, which was really near the women (in BtB package that was a lot more far away) :/

@reborn1995: I don't really know what to tell then, try to re-download the level
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billie2001
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Re: Loreraider - Ancient Hourglass

Post by billie2001 » 18 Sep 2018 17:25

Strange color puzzle, Lore. Blue is a primary color, you don't mix colors to produce it. :D

Marksdad
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Re: Loreraider - Ancient Hourglass

Post by Marksdad » 18 Sep 2018 17:32

@Loreraider,
the new moves were fine (and really enjoyable). It was just the 'object placement' puzzle that irritated,because it needed Lara to be perfectly placed in order for it to work.
It turns up in many other levels as well.
Great adventure,though :)

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LoreRaider
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Re: Loreraider - Ancient Hourglass

Post by LoreRaider » 18 Sep 2018 17:38

Yeah I know, my mistake, I should've used a secondary colour

And that women coins puzzle could be used even in the midlle of the tile, or on the edge, that wasn't really a sneaky thing :)
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Torry
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Re: Loreraider - Ancient Hourglass

Post by Torry » 19 Sep 2018 07:41

Completed the timed run and made it to the room with the fountain but now what?

Marksdad
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Re: Loreraider - Ancient Hourglass

Post by Marksdad » 19 Sep 2018 11:09

Did you shoot the four metal stars?

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Torry
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Re: Loreraider - Ancient Hourglass

Post by Torry » 20 Sep 2018 00:25

Aaahhhh thanks. I did shoot one but as it did not shatter thought that was not the correct way to proceed. I needed to shoot the other three.

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Drakan
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Re: Loreraider - Ancient Hourglass

Post by Drakan » 22 Sep 2018 13:59

I press Z and no information,
what should be done ?
Sans titre 1.jpg

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BigFoot
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Re: Loreraider - Ancient Hourglass

Post by BigFoot » 22 Sep 2018 14:04

It's " 2 " (two) ;).
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Drakan
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Re: Loreraider - Ancient Hourglass

Post by Drakan » 22 Sep 2018 14:41

yes, thank you Sylvain :hammer:
I finished, the movements are top and nice little level

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