Loreraider - Ancient Hourglass

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reborn1995
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Loreraider - Ancient Hourglass

Post by reborn1995 » 16 Sep 2018 21:31

Anyone else having audio problems? I hear the music just fine but not the sound effects (gun fire, levels pulling, etc.).
Your life is an occasion. Rise to it. -Mr. Magorium

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vimmers
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Re: Loreraider - Ancient Hourglass

Post by vimmers » 17 Sep 2018 03:08

no problems here
have you tried to see your ingame settings
hit p then options

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Doggett D. McDogg
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Re: Loreraider - Ancient Hourglass

Post by Doggett D. McDogg » 17 Sep 2018 04:41

reborn1995 wrote:
16 Sep 2018 21:31
Anyone else having audio problems? I hear the music just fine but not the sound effects (gun fire, levels pulling, etc.).
No problems :)

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vimmers
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Re: Loreraider - Ancient Hourglass

Post by vimmers » 17 Sep 2018 09:23

i swim over Magenta and Cyan that should make Blue
what do i miss here ??

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Re: Loreraider - Ancient Hourglass

Post by Marksdad » 17 Sep 2018 17:01

Clearly I'm missing something right at the start - but is there a trick in reaching that jump switch?

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vimmers
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Re: Loreraider - Ancient Hourglass

Post by vimmers » 17 Sep 2018 17:30

pull the block
and use the new mowes

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Re: Loreraider - Ancient Hourglass

Post by LoreRaider » 17 Sep 2018 21:08

@Marksdad The Readme is here for something... :-P

Anyway @reborn1995 check if you have sounds effects volume set to 0 or something like that in options :)
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Re: Loreraider - Ancient Hourglass

Post by Marksdad » 18 Sep 2018 02:03

@LoreRaider,none of the new moves in the ReadMe seemed to have any relevance. I just kept sliding down that slope and jumping randomly forward until she eventually managed to grab the lever :(
Anyway,not made much progress. I've raised a platform;and there appears to be something on the wall. But I seem to need the crowbar...?

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Re: Loreraider - Ancient Hourglass

Post by vimmers » 18 Sep 2018 02:17

the new mowe i talked about was hang on the block and hit jump and she will jump up
and grab the switch

i repeat this
vimmers wrote:
17 Sep 2018 09:23
i swim over Magenta and Cyan that should make Blue
what do i miss here ??

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Re: Loreraider - Ancient Hourglass

Post by Teone » 18 Sep 2018 11:20

Marksdad wrote:
18 Sep 2018 02:03
I seem to need the crowbar...?
That woman can give you a kind of crowbar... if you pay her :wink:
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Re: Loreraider - Ancient Hourglass

Post by Marksdad » 18 Sep 2018 13:59

I already stood in front of her. To the left side of her.The right side of her.
Nothing.

It turns out that Lara needs to be standing on the edge of the pavement for the action to work. This sort of specific placement is always annoying;as the player can easily be under the impression that they've done everything possible,and looks somewhere else in the level for a possible solution.

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Re: Loreraider - Ancient Hourglass

Post by reborn1995 » 18 Sep 2018 14:02

I have the sound effects turned up louder than the music, but the sound effects are still silent for some reason.
Your life is an occasion. Rise to it. -Mr. Magorium

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Re: Loreraider - Ancient Hourglass

Post by Teone » 18 Sep 2018 14:09

@Marksdad
Rhetorical question: Do you have the money in inventory, or you expect a crowbar for free? :roll:
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Re: Loreraider - Ancient Hourglass

Post by Marksdad » 18 Sep 2018 14:45

@Teone,
no no,I got the crowbar :) I was just complaining that it was a rather buggy move;and that,if you didn't position Lara in the exact spot,nothing would happen - meaning that a player might look for some other solution elsewhere.

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Re: Loreraider - Ancient Hourglass

Post by Marksdad » 18 Sep 2018 14:47

i swim over Magenta and Cyan that should make Blue
what do i miss here ??
Did you make sure to completely swim off one square before swimming onto the second?
If that doesn't make any difference,try trial and error - it worked for me :)

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