Lima - Dark City - part 2(Demo) - power generator area

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Seler34
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Seler34 » 28 Jun 2018 14:06

I am in area after defeating mutant and two orange workers,there is pushable item but it seem nothing useful,doors are closed and I can't get back beacuse rhey closed after walked through them and from there i can't use the switch beacuse it's broken,this area is check point number 4,how get out there?
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Nina Croft
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Nina Croft » 28 Jun 2018 14:28

Yes, the gate is closed, and you cannot open it from this side. You must use the pushblock. Push/pull it to stand in the corner between the metal wall and the stairs. Climb on that block and push the metal block out. You can go through...

Look at the screenshot below. It shows the pushblock in the correct position and an opening that remains after you've pushed the metal block out...

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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Mr XY » 29 Jun 2018 13:17

I just noticed I still have one secret dice in the inventory. Did I miss one receptacle somewhere? :anxious:

I found three receptacles in the underground level and three in the power generator level.
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Nina Croft » 29 Jun 2018 14:24

We start Part 2 with one die in the inventory. This blue die was collected in Part 1 and remained in Lara's inventory at the end of Part 1.

In Part two, first two levels, we collect 6 more dice and we have 6 magic hands.

It means that you collected all six dice (secrets) and exchanged them all. :2thumbsup: The one in your Inventory remains as an extra die from the beginning of Part 2. There will be more magic hands in other levels, that extra die will be useful later.
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by SuzanneJack » 06 Jul 2018 20:59

It's over... :bigcry: :bigcry: Awesome level...more more!

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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Jorge22 » 09 Jul 2018 16:35

Sylwia wrote:
27 Jun 2018 19:26
In the place where the secret cube was, look up.
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I'm missing one soul too and I think this must be the one. If I look up, all I see is A-467-899, which means nothing to me. I find it strange again that one can leave the area without having found all the lost souls but hey.
I found one in the power generator area, another one in the marble tile room and yet another one somewhere else (which may mean somewhere in power generator area again - down below where I shot a worker that left some antidote behind? Or not? I did look at the pictures on the first page but I can't tell anymore).
Also, is that round plaque one got from the power generator machine to be used only in the full level?

But I guess what I really need is one lost soul...
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Nina Croft » 09 Jul 2018 16:57

There is another Soul in the Generator room (two in total)
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Doggett D. McDogg » 09 Jul 2018 18:22

I had started this Custom Level, but I had problems with an item that I do not know where to use.
It looks like a kind of compass, I do not remember what it was. After TR2 Revised I do it ^^
I had finished Part 1 and it was fantastic! :)

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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Nina Croft » 09 Jul 2018 18:34

Maybe you mean the Soul detector, that helps you locate the Souls...
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Jorge22 » 09 Jul 2018 18:54

Nina Croft wrote:
09 Jul 2018 16:57
There is another Soul in the Generator room (two in total)
So I've read. I'm just not sure where I found them anymore as I've been going from place to place to place.... I'll get back there and see if I can find anything else. Thanks, Nina.
________________________________________________________

I did find it, Nina. Had to learn how to use the soul detector too. Pretty sneaky. ;)

Now I'm in the parallel area, jumping from here to there and from there to up there and shooting down a few skeleton birds along the way while Mr. Death roams the hallway. I only found the obvious pedestal so far but I'll get there later. Now I'm stopping.

Btw, could you please tell me how one gets out of the dice room and back up (unless it's got something to do with the ending of the parallel part I'm playing now, in which case we'll see?
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Nina Croft » 09 Jul 2018 20:07

To leave the room with three Magic Hands:

Backflip diagonally onto the slope on the right or on the left, and bounce off to land in the passage above...
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Jorge22 » 09 Jul 2018 20:43

Oh! Thanks. :)
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Jorge22 » 10 Jul 2018 10:20

Nice adventure.

One final question: are we supposed to keep a savegame so that we can play the full version?
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Nina Croft » 10 Jul 2018 14:30

The savegame SHOULD work in the Full version normally, they work now! Unless Lima changes something huge, then the savegames wouldn't work. But no huge changes are planned.
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Re: Lima - Dark City - part 2(Demo) - power generator area

Post by Jorge22 » 10 Jul 2018 14:39

Exactly what I was asking: whether we should (not "had to") keep a save for the full version. It seems like it's a good idea to do it. Thanks.
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