mathew9r - Temple of the Moon - Temple

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bene
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mathew9r - Temple of the Moon - Temple

Post by bene » 01 Jun 2016 19:24

in the beginning, stuck in a room with no way out that I can see as the way in is now gated

looking for a torch

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Re: mathew9r - Temple of the Moon - Temple

Post by TOMBR6 » 01 Jun 2016 22:22

I do not remember what was at the beginning of Temple level. Please describe in more detail, or upload a savegame. I have passed this level yesterday - my short-term memory does not allow me to remember for so long :D .
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Re: mathew9r - Temple of the Moon - Temple

Post by bene » 01 Jun 2016 22:34

Sliding in to a large pool room with walkways above and one of those large enemies is the beginning.
Now stuck on the lower floor after killing a few more enemies there with no way out.

Hope that helps...

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Re: mathew9r - Temple of the Moon - Temple

Post by TOMBR6 » 01 Jun 2016 23:34

every walkways has a switch that opens the next walkways (starting from the left walkways!). perhaps you missed one of this switches. here - the last switch:
savegame.0
(37.78 KiB) Downloaded 152 times
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Re: mathew9r - Temple of the Moon - Temple

Post by bene » 02 Jun 2016 16:31

thank you, TOMBR6
The save is a bit beyond were I got stuck but I needed it to get on with the level. :)

I see a few others have downloaded your save. Wonder if they were stuck at the same place :D

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Re: mathew9r - Temple of the Moon - Temple

Post by TOMBR6 » 02 Jun 2016 16:45

glad to help
probably yuo mean the middle gate - this switch very well hidden. Something like an unpretentious maze, but i missed this switch too in the first time :)
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Re: mathew9r - Temple of the Moon - Temple

Post by vimmers » 02 Jun 2016 18:57

bene wrote:
I see a few others have downloaded your save. Wonder if they were stuck at the same place :D
don't count on that
that's why i often delete my saves cos people are greedy
especially if there are a bonus level
not sure about this level i haven't started it yet

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Re: mathew9r - Temple of the Moon - Temple

Post by TOMBR6 » 02 Jun 2016 21:38

no bonus level here... and I do not mind against the greedy players, - let them take as long as they are given :D .
I want to note in passing, - order to quickly help to bene, I used cheats.
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Re: mathew9r - Temple of the Moon - Temple

Post by bene » 02 Jun 2016 23:36

yes, I know... :)

but what I am curious about is where did my crowbar go?
It was gone before I used your save - I think it was gone when I first entered the 2nd level :?

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Re: mathew9r - Temple of the Moon - Temple

Post by TOMBR6 » 03 Jun 2016 21:55

:-o :-? crowbar?!?!? it's a joke? if not, where did you find it? maybe it's intended for some secret? in any case, crowbar are not critically important here, if I passed the first level without using it :)
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Re: mathew9r - Temple of the Moon - Temple

Post by bene » 03 Jun 2016 22:28

from what I remember it was beneath a pipe in the hall before the battery room or the similar room opposite....not sure which one as I passed it a few times before I saw it

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Re: mathew9r - Temple of the Moon - Temple

Post by Jorge22 » 22 Jun 2016 18:58

I think I may be stuck where everybody else was. Down some stairs to a room with mutants and now one closed gate (besides the one I came from) and all paths are closed.
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Re: mathew9r - Temple of the Moon - Temple

Post by bene » 22 Jun 2016 20:55

sounds like the same spot....
I never found a way out and I went back to a previous save to find one.

If you use the save TOMBR6 posted it's a bit confusing as it is beyond the stuck point.

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Re: mathew9r - Temple of the Moon - Temple

Post by Jorge22 » 23 Jun 2016 00:54

That was really weird... I went back to an earlier save and this time there were more mutants and one more gate opened. From then on it all made sense. But the fact remains the first time I was stuck in the room. And the only thing I did differently now was shooting at the mutants with the shotgun instead of using the crossbow and explosive ammo.
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Re: mathew9r - Temple of the Moon - Temple

Post by Ryan » 23 Jun 2016 00:58

That could be linked to triggers not functioning properly. Sometimes if you use explosive ammo on certain enemies, the triggers get messed up and don't trigger the actual event. In this case, that would be the reason the gate didn't open.
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