But I am not yet 100% sure of this. Here is the logic I'm using to form this theory (I used fexInspect to gather this info):
- This is clearly set up as a multi-level series. There are two jumps out of the starting level: One is a completely independent, unreachable area that seems to start a credit roll. The other is behind a set of doors unlocked by that golden Egyptian tablet that comes in two pieces (the name eludes me right now).
- One of the gold tablet pieces is at the top floor of a tower. This top floor can only be accessed after a trapdoor is opened. The trapdoor requires four stars to be placed. (Note: there is also a crawlspace "window" to this floor, but so far I have found it to be inaccessible).
- The starting level only has two stars. Therefore it seems to be that the player must at some point leave the level in order to get all 4 stars.
- This creates a catch 22 scenario: All 4 stars are needed to complete the tablet, but the tablet is required to leave the level in order to pursue some of the stars.