CMS- The Jerusalem Project - The Cherubim Are Calling

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Jorge22
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by Jorge22 » 29 Aug 2011 18:22

José wrote:How can I go behind that rocks?
rocks.jpg
And what's the rope for?

It doesn't matter again. Finally got it. It seems that there are not many people willing to help this morning...
Somebody mentioned the rock next to Lara. Ok, what do I do with it?

EDIT: Right, that was after all those boulders and the monkey and exploding some wood to get into a different entrance, in a place where the entrance is once again blocked by rocks. On page 1.

EDIT2: Ok, never mind, I found the answer in a rock after using the rope to get back up.
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by Jorge22 » 30 Aug 2011 21:07

Please help! :-o

I know I'm supposed to push some rock at the top of the serpent room and then head to the golden ledge that raises another golden ledge on the other side of the room and the three rocks near that second ledge will then fall as they must and - who knows - kill the blasted thing. Well, I can't find any pushable rock at the top anywhere... :bomb: :bigcry:
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by Jorge22 » 31 Aug 2011 01:14

Clara wrote:Anna, you must go to the other side of the room - but not down to the snake. First use the ladder on Lara's right then jump/slide down the slopes. Then jump at the ladder above the snake and climb around it and backflip to the square behind that ladder. Kill the small snakes (in der right corner and in front of the rollingball rocks). Then jump to the rollingball and push it. At once you must roll and jump onto the golden tile and further into the corner with the small snake. Then see what happens.
Come on, people, please! I've been in this game for ages now, I'm at the top and can't seem to be able to push any bouder anywhere... I'm leaving you my save. :angel:
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vimmers
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by vimmers » 31 Aug 2011 01:58

u stay on the wrong side of the boulders
its the boulder where the little snake was
the left 1 in your save

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DJ Full
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by DJ Full » 03 Sep 2011 21:46

I need a savegame from the beginning of the level, asap. Thanks in advance.
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by Mytly » 03 Sep 2011 22:04

Here you go. :)
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by DJ Full » 03 Sep 2011 22:34

Thank You :2thumbsup: Now I will rewrite jump sequences in Cherubim. Updated Al-Kashkar WT is already sent to Phil.
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by tombanne » 16 Sep 2011 19:46

I´m stuck at the first crawlspace in the mosque. Can´t crawl thru, it´s blocked with boards or something. What can I do?

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Clara
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by Clara » 17 Sep 2011 11:49

Place Lara in front of it and press CTRL. :)
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by tombanne » 18 Sep 2011 07:29

Thanks Clara...it worked!...hadn´t tried that, just crawling.

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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by DavidJHowe » 10 Nov 2011 23:20

Just finished this amazing game and wanted to just give a huge vote of thanks to the builders. It is truly awesome and I'm actually sorry it's all over now. I loved the imagination and visuals which went into it - several times it just plain took my breath away!

If I have one complaint, it's that it's SO original that I doubt I would ever have got through it without the walkthrough which I ended up referring to quite a lot from around the point of the two puzzles in old Jerusalem onwards (the one with the sliding flagstones, and the one where you have to light all the burners). But even so I loved the gameplay which was never so hard as to be impossible, and as I say the locations and settings were awesome indeed.

I liked all the original features like pushing over the columns, I loved the interior of the Church in Jersualem present day, and all the stuff around the Wall was also brilliantly put together.

I loved the humour of pulling the horse hair out, and the guard farting in the toilet (and resultant poisonous gas!), and all the little cutaways and animations made me smile with their cleverness and originality.

So THANK YOU THANK YOU THANK YOU for an amazing 12 hours or so that it collectively took me to complete the game. Looking forward to more as and when ...

David
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by jayjay » 18 Dec 2011 22:32

jerusalem SS.jpg
i need to know how to get to the first pole all i see is a ledge that has to be backflipped off and midair turned but i am never able to even come close to reaching the pole

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mugs
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by mugs » 18 Dec 2011 23:42

Jayjay - turn lara around and position so that she can jump back and catch the edge - then shimmy over to her right - flip from there.
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by moonliteshadow » 01 Mar 2012 08:51

Did you ever manage it Jay Jay? I just can't do it!! I've shimmied along and then backflipped - I get no where close to the pole. I have tried running with a right curved jump to no avail. I have tried running and jumping off the slanted rock but I just can't get close to the pole. I'm about to give up. Can anyone help with more suggestions please :bigcry:
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Re: CMS- The Jerusalem Project - The Cherubim Are Calling

Post by Gerty » 01 Mar 2012 10:59

First of all you are in the wrong thread, you should ask your question in this one:

viewtopic.php?f=2&t=25959&hilit=CMS&start=135

Second you could put up your savedgame so someone else can do it for you. (In the appropriate thread please).

Or use the saved game in the walkthrough here: http://www.dutchy.info/
You have to scroll down a bit for the walky.
Oops, I did it again... Image

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