BtB-2009- The Mystery of Marsa Matruh

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Yoav
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BtB-2009- The Mystery of Marsa Matruh

Post by Yoav » 02 Jan 2009 13:09

By shooting a lock it open this room but where is it??
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tweetygwee
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Post by tweetygwee » 02 Jan 2009 13:13

Back up the stairs where you started the level. :)

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Post by Yoav » 02 Jan 2009 13:50

I guess it's :bestplay: :lol: Thanks
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Moonpooka
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Re: BtB-2009- The Mystery of Marsa Matruh

Post by Moonpooka » 05 Jan 2009 00:14

I'm here, and don't know how to shift this boulder :anxious:

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Re: BtB-2009- The Mystery of Marsa Matruh

Post by Moonpooka » 05 Jan 2009 01:24

Ok, this is a bug. When i burnt the rope and let the boulder roll, it somehow got stuck up in that passage. The only thing i did different this time was not to move while the cutscene of the boulder is going on... So for anyone else, let the boulder run, stay where you are and wait for the cutscene to finish. Then go check that the boulder isn't stuck up in that hole.. You can see it if u look carefully from the ground.
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VonCroyJr.
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Re: BtB-2009- The Mystery of Marsa Matruh

Post by VonCroyJr. » 05 Jan 2009 02:30

That boulder just seems weird, it somehow ended up here for me :lol: :

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Dutchy
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Re: BtB-2009- The Mystery of Marsa Matruh

Post by Dutchy » 05 Jan 2009 12:55

Save before using the Torch to release the Boulder because that Boulder has to open a gate, if it ends up on the roof, you'll have to try again. :bandana:
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Moonpooka
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Re: BtB-2009- The Mystery of Marsa Matruh

Post by Moonpooka » 05 Jan 2009 13:31

VonCroyJr. wrote:That boulder just seems weird, it somehow ended up here for me :lol:
The amusing joys of the LE :D
Dutchy wrote:Save before using the Torch to release the Boulder because that Boulder has to open a gate, if it ends up on the roof, you'll have to try again.
The gate still opened for me so i was able to get the keys, it's just that the boulder blocked my way later on... and, I spent ages running around trying to find how to move it.. lucky i have a sense of humour :wacky:
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vimmers
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Re: BtB-2009- The Mystery of Marsa Matruh

Post by vimmers » 05 Jan 2009 15:44

whauuu she also got humour :lol:

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Re: BtB-2009- The Mystery of Marsa Matruh

Post by hobos » 05 Jan 2009 17:57

How can i avoid the boulders (and the blades) here? :(
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MichaelP
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Re: BtB-2009- The Mystery of Marsa Matruh

Post by MichaelP » 05 Jan 2009 17:58

by acting quickly and making your way back up before they drop (the slope becomes climbable/jumpable)...
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themorpethian

Re: BtB-2009- The Mystery of Marsa Matruh

Post by themorpethian » 07 Jan 2009 12:23

Happy New Year everyone!

Seem to have a bug!!I,m at the same place hobos is above , as soon as I hit the ramp the rocks drop, and I cant find any torch.
Any help would be much appreciated!!
Thanks

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Die Basis
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Re: BtB-2009- The Mystery of Marsa Matruh

Post by Die Basis » 07 Jan 2009 12:40

themorpethian wrote:Seem to have a bug!!I,m at the same place hobos is above , as soon as I hit the ramp the rocks drop, and I cant find any torch.
Any help would be much appreciated!!
Thanks
Do you use the TRNG Level Editor for playing the BTB levels?
Because all levels were made with the original tomb4.exe and therefore you should use the old tomb4.exe instead of the one provided with the TRNG Level Editor.

Or the best would be to simple have a clean copy of the original level editor and then copy the BTB tr4 files and Script and Language.dat into it.

Otherwise there can be problems with flipeffects, flipmaps etc....
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themorpethian

Re: BtB-2009- The Mystery of Marsa Matruh

Post by themorpethian » 07 Jan 2009 14:07

I believe I downloaded it in one whole zip file, which has the
12 tr4 files and script files in it. Then used a setup from another
level I had played which worked.Why!! What should I have used!!

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eRIC
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Re: BtB-2009- The Mystery of Marsa Matruh

Post by eRIC » 07 Jan 2009 14:19

the one that comes with the editor , of course !
Die Basis wrote: use the old tomb4.exe ....
wrote:

Installation :

Make sure you have a fresh copy of the trle on your hard disc!

For single level installation, just copy the downloaded tr4 file into the data folder in the trle directory and copy the script files into the trle folder.

If you wish to install the complete package copy all of the tr4 files into the data folder and copy the script files into the trle directory.

Run the tomb4 setup and activate Vol FX and bump mapping.
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