Search found 1240 matches

by MichaelP
27 Jun 2002 10:28
Forum: Level Editing Questions
Topic: What CAN & Can't be done??????
Replies: 3
Views: 927

What CAN & Can't be done??????

<br>1. How hard is it to put dinosaurs in?<br>1B. How hard to make them do 'anything' want them to do?<p>>>> been done a few times by now, but AI for them still seems to be a bit of a problem. Raptors work pretty well but are easy to kill. If you want to see a T-Rex in action play Volcano by Tomo<p>...
by MichaelP
27 Jun 2002 10:18
Forum: Level Editing Questions
Topic: Is There?
Replies: 4
Views: 909

Is There?

<br>Jerry,<p>not here, as this is more a player than a builder forum. I know there are and have been some efforts in the (German) Levelbase forum and of course you are also aware of the TRLE FAQ at the Eidos Forum, but this is as good as it gets according to my knowledge...also, I believe it is simp...
by MichaelP
15 Jun 2002 20:33
Forum: Level Editing Questions
Topic: Loading a custom level
Replies: 5
Views: 1222

Loading a custom level

you've got mail...<p>----------<br>HAPPY RAIDING!<br>Michael
by MichaelP
13 Jun 2002 13:53
Forum: Level Editing Questions
Topic: Loading a custom level
Replies: 5
Views: 1222

Loading a custom level

Change the loadscreen parameters to all zeros in the script file.<p>----------<br>HAPPY RAIDING!<br>Michael
by MichaelP
05 Jun 2002 11:18
Forum: Level Editing Questions
Topic: One event, two different things triggered
Replies: 4
Views: 1002

One event, two different things triggered

actually you can do it this way too - there is also a trigger_trigger, which can be used to create such a situation...and then there are OCB settings that can help create such situations as well - so come to think of it the editor's possibilities are quite extensive, it's all in the creativity of th...
by MichaelP
05 Jun 2002 10:42
Forum: Level Editing Questions
Topic: One event, two different things triggered
Replies: 4
Views: 1002

One event, two different things triggered

There is one rather simple way to do this by using a flipmap. You can place triggers in different places in the original and in the flipped room while otherwise not altering it at all, so for a player it looks like the same room.<p>----------<br>HAPPY RAIDING!<br>Michael
by MichaelP
05 Jun 2002 09:27
Forum: Level Editing Questions
Topic: RETURN OF THE BLUE PLANET
Replies: 1
Views: 675

RETURN OF THE BLUE PLANET

Welcome to the forum Ruth!<p>Please use the right forum for these kind of question and post in the 'Stuck in a Custom Level' section in the future.<p>Also, there is a search function (near top of the screen) where you can look for keywords and might find existing threads for a level.<p>As for your p...
by MichaelP
29 May 2002 13:14
Forum: Level Editing Questions
Topic: Winroomedit
Replies: 3
Views: 883

Winroomedit

Important to read the manual as this already gives a few good hints about what to check!<p>Two things that come to mind:<p>1. Did you hit ALT + ENTER to maximise your editor screen?<p>2. Do you have the correct screen setting (at 16 bit)?<p><p>----------<br>HAPPY RAIDING!<br>Michael
by MichaelP
18 Feb 2002 11:27
Forum: Level Editing Questions
Topic: Pb with Flares and Binoculars in night vision
Replies: 14
Views: 2291

Pb with Flares and Binoculars in night vision

"Hard Core Gamer", Kristina - LOL<p>----------<br>HAPPY RAIDING!<br>Michael
by MichaelP
17 Feb 2002 21:16
Forum: Level Editing Questions
Topic: Pb with Flares and Binoculars in night vision
Replies: 14
Views: 2291

Pb with Flares and Binoculars in night vision

As far as I know it has to do with the number of active flame emitters in a level. As soon as this reaches 32 the flare bug appears. The solution is usually to anti trigger flame emitters once they have 'done their duty'. I think Hokolo had investigated this and did some testing a while back.<p>----...
by MichaelP
04 Feb 2002 17:43
Forum: Level Editing Questions
Topic: .TOM or .TR4 files
Replies: 8
Views: 1448

.TOM or .TR4 files

Designers choice really, Pascal - although the big sizes usually stem more from added audio wav files, not so much from TR4 vs. TOM. <p>Another point: With many of the Custom WADs, designers seem to prefer to hand out TR4 rather than have inexperienced players screw up the conversion process...<br><...
by MichaelP
31 Jan 2002 08:53
Forum: Level Editing Questions
Topic: New Lara outfit
Replies: 5
Views: 1440

New Lara outfit

use the link to see it:<p>http://www.crosswinds.net/~dubost/lara.jpg<p>Looking really cool and serves the purpose well, I would think!<p>----------<br>HAPPY RAIDING!<br>Michael
by MichaelP
16 Jan 2002 21:30
Forum: Level Editing Questions
Topic: Help with flyby cameras
Replies: 4
Views: 978

Help with flyby cameras

manual, page 96 - you need to set code bit 0 and 6 if I understand you right.<p>----------<br>HAPPY RAIDING!<br>Michael
by MichaelP
16 Jan 2002 08:18
Forum: Level Editing Questions
Topic: CENTER OF THE WORLD is out NOW!
Replies: 10
Views: 2129

CENTER OF THE WORLD is out NOW!

Come on, Leandro, you just released a 13 MB Level yourself - LOL - so why not try this one out :D <p>and by the way, I still do not have a picture from you. Send one to me via mail to joing the Brazilian gallery with Treeble and Fabio :wink:<br><p>----------<br>HAPPY RAIDING!<br>Michael
by MichaelP
15 Jan 2002 21:13
Forum: Level Editing Questions
Topic: CENTER OF THE WORLD is out NOW!
Replies: 10
Views: 2129

CENTER OF THE WORLD is out NOW!

finally - I am downloading the 56 (!!) MB right now, but unfortunately will be too busy to start playing right away. I am sure it will be another great experience and I am very much looking forward to it...<p>----------<br>HAPPY RAIDING!<br>Michael