Search found 1129 matches

by Marksdad
19 Jul 2002 21:40
Forum: Level Editing Questions
Topic: Making Lara move in a horizontal elevator?
Replies: 3
Views: 1351

Making Lara move in a horizontal elevator?

To get the impression of an Elevator taking you somewhere,<br>1) Create the room outside the elevator,give it a specific style of texturing and object placements,<br>2)create the Elevator interior(room)and connect it to the first room.<br>3) Make a flipmap copy of the first room,but give a subtly di...
by Marksdad
19 Jul 2002 04:11
Forum: Level Editing Questions
Topic: Triggering by killing wraths?
Replies: 8
Views: 2227

Triggering by killing wraths?

To have an action triggered by something other than Lara,you need to use a 'Heavy Trigger' setting,which you place on an appropriate square.<br>The Wraith passing over this Heavy Trigger'd square would(in theory,at any rate!)activate the Heavy Trigger itself,which in turn would be set to activate a ...
by Marksdad
02 Mar 2002 14:26
Forum: Level Editing Questions
Topic: Pb with Flares and Binoculars in night vision
Replies: 14
Views: 3604

Pb with Flares and Binoculars in night vision

This is a very common bug. In my experience,anti-triggers ARE effective;but you should also consider the need to have quite so many flame emmitters in the first place. In one of my levels,I used the maximum in one room;ecountered the bug;deleted several emmitters and rectified it,while discovering t...
by Marksdad
26 Oct 2001 03:26
Forum: Level Editing Questions
Topic: Poll... reply, please!
Replies: 9
Views: 3021

Poll... reply, please!

OK,for me the best types of puzzles are those which require practice to accomplish.A string of tricky jumps,e.g. Preferably something with movement.<br>Thinking puzzles are fine,provided they don't slow down the gameplay too much.How about floor tiles that need to be stepped on in the correct sequen...