Search found 309 matches

by Jawi
03 Aug 2009 23:18
Forum: Level Editing Questions
Topic: A couple of problems
Replies: 13
Views: 2271

Re: A couple of problems

Thanks Aza,
Is any of these problems cause bugs from above list?
I made a mistake. I'm stupid because I wrote message without checking informations. The EVIL text was in fact: EVIL: Unknown object type detected. I had to check it because I haven't bound any rooms last time.
I ask for help again.

Jawi
by Jawi
03 Aug 2009 21:25
Forum: Level Editing Questions
Topic: A couple of problems
Replies: 13
Views: 2271

Re: A couple of problems

Fluen, I have high pedestal so 64 + 3 not 4, but thanks anyway. I solved this red text by deleting some moveables because there were too many of them but... ...when saving as TOM file three messages appear: two of them say: EVIL: invalid objects or something like that and one says: AddBox(): Reached...
by Jawi
15 Jul 2009 18:33
Forum: Level Editing Questions
Topic: A couple of problems
Replies: 13
Views: 2271

Re: A couple of problems

Thanks Fluen but the reason was different. in the room with trapdoor was ceilling higher than the portal and trapdoor. I made trapdoor and portal 4 clicks higher and it worked. But it isn't the end of problems. This is LE; You solve one problem another begins. So here is 'updated' list with 'Couple ...
by Jawi
13 Jul 2009 13:13
Forum: Level Editing Questions
Topic: A couple of problems
Replies: 13
Views: 2271

Re: A couple of problems

Sorry for double post. I have still waterfall problem but I tried to solve this with the switch_type_7. I checked twice every little trigger and it should work. The trapdoor is placed on the slope and moved onto correct square (due to I have doors on the floor). After moving it it's on click under t...
by Jawi
13 Jul 2009 12:04
Forum: Level Editing Questions
Topic: Camera Bug
Replies: 8
Views: 1380

Re: Camera Bug

So, can I make flyby's from 0 to 7 or from 1 to 8?
by Jawi
12 Jul 2009 21:43
Forum: Level Editing Questions
Topic: Camera Bug
Replies: 8
Views: 1380

Re: Camera Bug

Numbers 10 and above always change into 7. I tried to change number in other flyby - I changed number from 1 to 2 and it worked! Then in the same camera I wrote 10 and immediately it changed into 7. So, I think There can't be more sequences then 9, but if anybody has ideas how to make more flybys or...
by Jawi
12 Jul 2009 18:54
Forum: Level Editing Questions
Topic: Camera Bug
Replies: 8
Views: 1380

Camera Bug

Hello, My level is 99% ready and now I'm making the last changes before alpha testing. I made beautiful flyby today (which soon will be on YouTube) but I wrote in sequence section 10 and then I discovered that this number has changed into 7. I thought: "Maybe I haven't got Flyby 7 so LE changed the ...
by Jawi
25 Jun 2009 21:26
Forum: Level Editing Questions
Topic: A couple of problems
Replies: 13
Views: 2271

Re: A couple of problems

Thanks for your answers but I have another problem. In first level I turned grey colour of the fog by the flyby camera and the heavy trigger. But in the second I don't have any camera in the beginning, so I gave normal trigger on the first pole (Where Lara is) but it doesn't work! I tried with the s...
by Jawi
25 Jun 2009 14:25
Forum: Level Editing Questions
Topic: A couple of problems
Replies: 13
Views: 2271

A couple of problems

Hello everbody :hi: I'm Jawi from Poland. Just after the registration I have to ask you a few questions, due to my problems with LE. They annoyed me a bit. I'm using 1.2.0.7 version of NGLE combined with TREP. 1. Animating textures problem. It's very strange in my case because waterfall textures dro...