Search found 724 matches

by justin
18 Feb 2002 03:57
Forum: Level Editing Questions
Topic: Breakable Windows
Replies: 4
Views: 1296

Breakable Windows

Funny that was the first wad that I thought of when I saw the topic :D
by justin
06 Feb 2002 02:38
Forum: Level Editing Questions
Topic: Creating explosions...
Replies: 6
Views: 1357

Creating explosions...

Hey MagPlus :D <br>I didn't know you came here :D <p>I just saw your new levels, but only at 8MB :eek:<br>How do you do that! I think you're the only creator that makes #1 levels at half the download, although I've never played any of your levels...
by justin
17 Jan 2002 00:50
Forum: Level Editing Questions
Topic: Is possible...
Replies: 3
Views: 1084

Is possible...

Yes if Psiko and I understand the question right, just replace a null level with the legend text :wink:
by justin
17 Jan 2002 00:47
Forum: Level Editing Questions
Topic: Does anyone know how to add items to english.txt ?
Replies: 7
Views: 1894

Does anyone know how to add items to english.txt ?

Maybe you could replace the names of levels you don't use.
by justin
15 Jan 2002 02:08
Forum: Level Editing Questions
Topic: Train
Replies: 13
Views: 2295

Train

1. Correct wad objects<p>2. Correct textures (animated ground)<p>3. TRAIN= ENABLED<p>4. Any room at level floor of 0 is "moving ground"<p>5. simple creativity ;)
by justin
15 Jan 2002 00:10
Forum: Level Editing Questions
Topic: Train
Replies: 13
Views: 2295

Train

You can change the landscape, just make... umm, well I thought that the rock objects made the scenery, and of-course the "train horizon"
by justin
14 Jan 2002 00:43
Forum: Level Editing Questions
Topic: Train
Replies: 13
Views: 2295

Train

That's an even better idea than a raised train :D :up:
by justin
13 Jan 2002 17:18
Forum: Level Editing Questions
Topic: Train
Replies: 13
Views: 2295

Train

I'd like to see any kind of flipmap on a train level, I think that would be :cool: <br>But I also haven't played any custom train level before.<p>Hmm, try making it a modern train, with sleeper cars that have secret compartments... or just make a raised train instead, like a mag-lev or something :D ...
by justin
11 Jan 2002 22:17
Forum: Level Editing Questions
Topic: Creating explosions...
Replies: 6
Views: 1357

Creating explosions...

Well as far as I heard, he supposedly used the mine object, but I have used (as well as Emoo in Recon Labs) a flip effect 11, I think it's 11. Just be carefull when triggering it, using a switch crashed the game for me, and the effect killed Lara at random in Recon Labs :confused:
by justin
10 Jan 2002 23:57
Forum: Level Editing Questions
Topic: The ‘Guards Keys’
Replies: 8
Views: 2077

The ‘Guards Keys’

Quote: Mulf ( 3:18 am on Jan. 10, 2002 )<p>Thanks for the hint, Justin—I’ve downloaded Emoo’s level, and after a bit of testing it seems that the solution is in fact rather simple. <p>The key that works on a number of doors in Emoo’s level is not the Guards Key from the joby1a etc. levels, but like...
by justin
10 Jan 2002 00:49
Forum: Level Editing Questions
Topic: Forgotten City of Sanus part II
Replies: 1
Views: 854

Forgotten City of Sanus part II

I just love those two last pics :D <br>I've never seen light casts used in that way before :D
by justin
10 Jan 2002 00:42
Forum: Level Editing Questions
Topic: The ‘Guards Keys’
Replies: 8
Views: 2077

The ‘Guards Keys’

Get the Key Item1 (I believe) from Emoo's Antarctica level :wink: <br>That's where I got mine :D <p>It simply doesn't go away :eek: <br>Even when jumping a level unfortunately :rolleyes:
by justin
07 Jan 2002 02:01
Forum: Level Editing Questions
Topic: The first two Rome screenshots!
Replies: 6
Views: 1570

The first two Rome screenshots!

hteS those textures on the sides of those book shelves are so skewed :p: <p>By the way looks good :D ... although using "The Last Crusade" textures is kinda almost unfair... but maybe I shouldn't judge if it doesn't bother people
by justin
06 Jan 2002 14:18
Forum: Level Editing Questions
Topic: No Collision
Replies: 3
Views: 1162

No Collision

OK, so you know what it's used for, now to apply them, simply turn OFF Face Edit, and turn ON No Collision. Then click on any broken triangle to apply it. It should now be a maroon colour :)
by justin
05 Jan 2002 17:32
Forum: Level Editing Questions
Topic: The Dungeon Complex
Replies: 6
Views: 1473

The Dungeon Complex

I know i saw every post :D <p>And I assumed you had seen all of my replies :D<p>But there can never be enough forums to reply on :D :laugh: