Search found 858 matches

by eTux
11 Jun 2002 17:37
Forum: Level Editing Questions
Topic: Setting Lens Flare with the help of script
Replies: 8
Views: 1269

Setting Lens Flare with the help of script

I know so much that the numbers from the LensFlare line could mean - x, y, z, R, G, B<p>The RGB is easy to set, I also could find out the X and Y coordinates, but I don't know how to find out the number thats supposed to be the Z coordinate.<br>If the way I describe above is the way to set the lens ...
by eTux
03 Jun 2002 11:29
Forum: Level Editing Questions
Topic: AI_X1 and AI_X2
Replies: 9
Views: 1753

AI_X1 and AI_X2

I did this, placed one SAS with the AL_X1 and another one with AL_X2. You propably know about the ocb's, that you have to place the same number in the Al as the SAS itself.<p>AL_X1 - when I triggered him, he shoot some bullets at start and then only grenades all the time, but I think grenades are us...
by eTux
15 Mar 2002 19:06
Forum: Level Editing Questions
Topic: Installing custom TR games.
Replies: 2
Views: 738

Installing custom TR games.

I installed the atlantis series in my main LE, where I make levels bla bla bla, and I downloaded most of the rescue levels, and wanted to play them also. It's just that it's very annoying to copy and paste the script files all the time. So I thought of an idea how to make the levels (especially game...