Search found 2020 matches

by QRS
14 Dec 2016 23:09
Forum: Chat
Topic: 10 Year Anniversary (10YA) Season of trle.net
Replies: 113
Views: 40369

Re: 10 Year Anniversary (10YA) Season of trle.net

Not been so active here the last few years but everytime I get back to the forum it feels like home :angel: <3 Feels like yesterday I joined and started building my first levels back in 2005 :-o :angel:
by QRS
16 Nov 2016 18:53
Forum: Chat
Topic: Back to Basics 2016 - Open for registration
Replies: 195
Views: 35575

Re: Back to Basics 2016 - Open for registration

Feels like x-mas come early for me hehe :lol:
by QRS
15 Nov 2016 22:09
Forum: Chat
Topic: Back to Basics 2016 - Open for registration
Replies: 195
Views: 35575

Re: Back to Basics 2016 - Open for registration

Good that! Thanks for the help :angel:
by QRS
15 Nov 2016 20:42
Forum: Chat
Topic: Back to Basics 2016 - Open for registration
Replies: 195
Views: 35575

Re: Back to Basics 2016 - Open for registration

In the opening post it says that Michael will validate your registration by a PM back. I have yet to recieve a PM back, so I hope he got it! It was a few days ago now :) In case something went wrong, I say it here: I will join the btb 2016. (Just for the record :) )
by QRS
12 Nov 2016 14:08
Forum: Chat
Topic: Back to Basics 2016 - Open for registration
Replies: 195
Views: 35575

Re: Back to Basics 2016 - Open for registration

Really interested to see the textures and objects this time :angel: Love the pop games, the settings and all the traps hehe.

*Dreams of a huge room with swing poles and all traps. Timed of course* hehe.
by QRS
11 Nov 2016 10:21
Forum: Chat
Topic: Back to Basics 2016 - Open for registration
Replies: 195
Views: 35575

Re: Back to Basics 2016 - Open for registration

Lol, how does a jungle level turn into a train level?! And that too, a snowy train level, if you mean the 'Runaway Train' level in E&B? I can't even imagine the thought process. :lol: Yes that's the one ;) Well, you don't want to know lol! As I mentioned earlier, my building process is total chaos ...
by QRS
08 Nov 2016 21:51
Forum: Chat
Topic: Back to Basics 2016 - Open for registration
Replies: 195
Views: 35575

Re: Back to Basics 2016 - Open for registration

Mytly: Hehe yeah. Some kind of record I guess ;) :lol: It just shows I'm extremely bad at making a level in a certain theme....I once started a jungle level and it ended up as a train level. Believe me that happened during E&B ;) Will do my best though. And maybe now it is the time to produce someth...
by QRS
07 Nov 2016 19:32
Forum: Chat
Topic: Back to Basics 2016 - Open for registration
Replies: 195
Views: 35575

Re: Back to Basics 2016 - Open for registration

Ahh Why the heck not!? Ok I'm in too. Maybe I manage to build one room this time? :lol: The Theme is too good to be missed hehe :)
by QRS
07 Nov 2016 16:22
Forum: Chat
Topic: Back to Basics 2016 - Open for registration
Replies: 195
Views: 35575

Re: Back to Basics 2016 - Open for registration

Thanks for your support :angel:

My record is not good though...I have entered like 5 btb's before and not produced a single level. :? Will have to think about it for a few days before I join once again lol :)
by QRS
06 Nov 2016 15:03
Forum: Chat
Topic: Back to Basics 2016 - Open for registration
Replies: 195
Views: 35575

Re: Back to Basics 2016 - Open for registration

Hmm Join or not join this year... :anxious: Love the theme but I never seem to be able to produce a btb level :|
by QRS
21 Oct 2016 15:22
Forum: Level Editing Questions
Topic: Beginner's doubt
Replies: 4
Views: 1442

Re: Beginner's doubt

1 TGA file/level yes. You can of course make your own or expand one you are using etc. Use the tool "Trbuilder" to do that. Should be available at trsearch or similar.
by QRS
05 Oct 2016 14:12
Forum: Level Editing Questions
Topic: Seeing ropes in sky.
Replies: 5
Views: 1459

Re: Seeing ropes in sky.

Indeed you can. That was the usual way to fix this before TRNG, conditions etc. But it has its limits of course and if you want them to be removed/back etc. many times, conditions are probably better to save yourself from many triggers in the map hehe :)
by QRS
02 Oct 2016 08:50
Forum: Level Editing Questions
Topic: Seeing ropes in sky.
Replies: 5
Views: 1459

Re: Seeing ropes in sky.

What DJ said or you can just antitrigger them? Might not work so well in all situations though.
by QRS
01 Oct 2016 20:24
Forum: Level Editing Questions
Topic: Limit for the flame emitter?
Replies: 14
Views: 3156

Re: Limit for the flame emitter?

Thanks for your help!! You are a life saver! I got it to work after some trouble and confusion. I think I get the (basic) hang of it now. (Kind of reminds me of trying to make programs in BASIC for the C64 hehe) Feels kind of nice to trigger stuff without the actual triggers in the game hehe. Take t...
by QRS
01 Oct 2016 14:03
Forum: Level Editing Questions
Topic: Limit for the flame emitter?
Replies: 14
Views: 3156

Re: Limit for the flame emitter?

Thanks for your super help, Titia! One thing though, as I have been away for a long time from building and also never really got into the script thingie much. How do you export the value of ordinary triggers? I can only seem to do that from action and condition triggers. Let's say I just want a trap...