Search found 73 matches

by Daoine Sidhe
19 Jan 2009 17:38
Forum: Level Editing Questions
Topic: [Fixing] Broken Prj due to Arg list + PCX error.
Replies: 9
Views: 2862

Re: [Fixing] Broken Prj due to Arg list + PCX error.

I knew this method too.
I use XVI32, it's a free hex editor. You don't have to install it.

http://www.chmaas.handshake.de/delphi/f ... /xvi32.htm
by Daoine Sidhe
30 Oct 2008 12:29
Forum: Stuck In A Custom Level
Topic: Daoine Sidhe - Climb Up
Replies: 46
Views: 9790

About the skulls - I don't know exactly, where every skull lies. Your pic don't help me to locate all its correct place. But I think, it's the one in the highest place anywhere near the exit - look on the balustrades with the pillars. The fourth secret is in the pool. Look in a corner underwater - t...
by Daoine Sidhe
30 Oct 2008 12:14
Forum: Level Editing Questions
Topic: Lines in between textures
Replies: 15
Views: 2597

The textures aren't seamless.

Try this:
Mirror every second texture in one row, and in the next row rotate all textures and mirror every second again and repeat all.
But it looks more prismatic then, not natural.

Or try this:
Make the textures seamless to avoid the lines later.
by Daoine Sidhe
20 Sep 2008 17:56
Forum: Level Editing Questions
Topic: Triggering off of Wraith2
Replies: 23
Views: 4020

I have used a lot of time to analyze the city project, and there a no triggers that will activate flipmap 2 by Lara - the wraith cannot activate a heavy trigger either.

I think, wraith2 activates automatically flipmap No: 2, when it comes in contact with a water room - it's hardcoded for sure.
by Daoine Sidhe
13 Jun 2008 19:53
Forum: Level Editing Questions
Topic: TRNG discussion/bug thread
Replies: 223
Views: 43316

stranger1992: The error occurs, if spaces is in your levelname as paolone says. I had this problem too for a while ago. You can use your "corrupted" project anyway, if you own a hexeditor. Load the corrupted prj, search for the tga string (there is the full name written in it) and replace the space ...
by Daoine Sidhe
11 Apr 2008 15:06
Forum: Level Editing Questions
Topic: NGLE discussion thread 3
Replies: 124
Views: 25380

I've found a weird "bug" with Secret_Map in conjunction with HorMirrorxy. When I use HorMirrorxy and place a secret_map object in front of that mirror, then Lara disappears when I press the action key. http://img172.imageshack.us/img172/3716/laradisapp1mu6.jpg I have mirrored two connected rooms on ...
by Daoine Sidhe
12 Mar 2008 15:23
Forum: Level Editing Questions
Topic: Script2 Problems
Replies: 13
Views: 3411

What exactly did not working? HealthAtStartup= 1000 ; Start-up HP. AirAtStartup= 1800 ; Start-up air. .. PistolTargDistance= 8192 ; Pistols targeting distance. RevolverTargDistance= 8192 ; Revolver targeting distance. UziTargDistance= 8192 ; Uzis targeting distance. ShotgunTargDistance= 8192 ; Shotg...
by Daoine Sidhe
11 Mar 2008 16:54
Forum: Level Editing Questions
Topic: Script2 Problems
Replies: 13
Views: 3411

Sure, show your script2 here, maybe we can find the problem.
by Daoine Sidhe
10 Mar 2008 16:32
Forum: Level Editing Questions
Topic: Script2 Problems
Replies: 13
Views: 3411

Hi, I'm using script2. :) You need TREP to activate the Draco patches to load script2 via tomb4. U need "Enable eSSe add-on files loading" and "Scripted parameters: Episodes I \II\III" Further u need "Extend tomb4 size" and - but I'm not really sure - the advanced savegame management. This should wo...
by Daoine Sidhe
19 Nov 2007 16:22
Forum: Level Editing Questions
Topic: stopping rolling balls
Replies: 4
Views: 1132

It doesn't matter.
If the rollinball antitriggers itself or by a switch or by whatsoever, and if the rollingball ends up on a trigger, there is no problem with fixed cameras anymore. Was tested.
The rollingball is after antitriggering like a not triggered rollingball.
by Daoine Sidhe
12 Nov 2007 16:21
Forum: Level Editing Questions
Topic: Question about metasequoia
Replies: 4
Views: 1169

Change the system settings in windows.
Inside the country settings change the first line from comma to point:

Image

You should now be able to use decimal numbers in meta.
by Daoine Sidhe
18 Oct 2007 17:51
Forum: Level Editing Questions
Topic: NGLE discussion thread 3
Replies: 124
Views: 25380

Hi Paolone, If I use "New tunnel room" or "New up/Down", the new room is always set as indoor. Is it possible to set the "O" flag automatically for the new room (or as option in the settings) when I use this function? Only if you have time for. ;) Would help me a lot for my level. I always forget to...
by Daoine Sidhe
11 Oct 2007 13:30
Forum: Level Editing Questions
Topic: rollingball problem
Replies: 11
Views: 1972

MichaelP wrote:Can you not simply antitrigger it (not sure?)
Yes, you can. Antitriggering a Rollingball is possible.
by Daoine Sidhe
22 Sep 2007 12:48
Forum: Level Editing Questions
Topic: NGLE discussion thread 3
Replies: 124
Views: 25380

Omg, thanx a lot. It works now. :)
by Daoine Sidhe
21 Sep 2007 16:28
Forum: Level Editing Questions
Topic: NGLE discussion thread 3
Replies: 124
Views: 25380

Is this a bug or is there an option in the settings?
NGLE loads at startup the autosave.prj, if the question will be answered with "ok". But if I click on "abort", it loads the last prj anyway.

My settings are:
Image