Search found 678 matches

by Tom
24 Jun 2019 20:31
Forum: Stuck In A Custom Level
Topic: Rudolf - The Coast of Franche - The Coast
Replies: 15
Views: 725

Re: Rudolf - The Coast of Franche - The Coast

Phil wrote:
22 Jun 2019 18:53
Hi, Tom. See here.
Thank you! I have made a video about the first level:

https://www.youtube.com/watch?v=AiJms4_M8BQ
by Tom
22 Jun 2019 17:57
Forum: Stuck In A Custom Level
Topic: Rudolf - The Coast of Franche - The Coast
Replies: 15
Views: 725

Re: Rudolf - The Coast of Franche - The Coast

Hi, I am at the start of the level, and I have the crowbar, and pulled the uw lever there, but what to do now?
by Tom
28 Apr 2014 19:44
Forum: Stuck In A Custom Level
Topic: Raidertom - The Old Spire
Replies: 170
Views: 21753

Re: Raidertom - The Old Spire

In windows 8 the savegames can be in another folder:

http://www.gameboomers.com/forum/ubbthr ... directorie
by Tom
24 Apr 2014 23:20
Forum: Stuck In A Custom Level
Topic: Raidertom - The Old Spire
Replies: 170
Views: 21753

Re: Raidertom - The Old Spire

Block puzzle:
You have to move one block around on the outside area!

Image
by Tom
18 Apr 2014 05:51
Forum: Stuck In A Custom Level
Topic: Raidertom - The Old Spire
Replies: 170
Views: 21753

Re: Raidertom - The Old Spire

It is in the cellar, near the place where you found the torch.
by Tom
15 Apr 2014 19:21
Forum: Stuck In A Custom Level
Topic: Raidertom - The Old Spire
Replies: 170
Views: 21753

Re: Raidertom - The Old Spire

zodiac_666 wrote:Is anyone writing a walkthrough for this game?
http://www.carookee.net/forum/laraweb/9 ... 48;0;01105
by Tom
15 Apr 2014 16:04
Forum: Stuck In A Custom Level
Topic: Raidertom - The Old Spire
Replies: 170
Views: 21753

Re: Raidertom - The Old Spire

that gate was back down when you crawled up the ladder to this area ignore it for now its a secret shoot 1 more bell and the gate behind the blocks open look at the white block with flower on your goal are to place the high movable on that block In the first part of the game: I have shot the 4 bell...
by Tom
10 Sep 2011 19:34
Forum: Stuck In A Custom Level
Topic: CMS- The Jerusalem project - The Holy Sepulchre
Replies: 145
Views: 21766

Re: CMS- The Jerusalem project - The Holy Sepulchre

There are two corridors leading down to the cellar, and both are protected by a boulder. One of them will be closed, but you can take the other.
by Tom
29 Aug 2011 20:53
Forum: Stuck In A Custom Level
Topic: CMS- The Jerusalem project - The Holy Sepulchre
Replies: 145
Views: 21766

Re: CMS- The Jerusalem project - The Holy Sepulchre

In the second level: 2. Jerusalem - Old City 2011
At Keb-up house you can jump over the two canopies (roofs) on the balcony. Then jump onto the next roof, jump right to the pole, and steer to the left on the balcony.
by Tom
29 Aug 2011 18:58
Forum: Stuck In A Custom Level
Topic: CMS- The Jerusalem project - The Holy Sepulchre
Replies: 145
Views: 21766

Re: CMS- The Jerusalem project - The Holy Sepulchre

If I am right, this door opens, when you:
shoot the pictures in the highest floor of the church
by Tom
26 Aug 2011 19:49
Forum: Stuck In A Custom Level
Topic: CMS- The Jerusalem project Old City - 70 AD
Replies: 303
Views: 36773

Re: CMS- The Jerusalem project Old City - 70 AD

You use the bread when you have done everything in the old city and in Herods temple.
by Tom
24 Aug 2011 12:05
Forum: Stuck In A Custom Level
Topic: CMS- The Jerusalem project Old City - 70 AD
Replies: 303
Views: 36773

Re: CMS- The Jerusalem project Old City - 70 AD

You get some wood in the house where the woman is sitting, and there is a place with some horses...
by Tom
24 Aug 2011 11:52
Forum: Stuck In A Custom Level
Topic: CMS- The Jerusalem project Old City - 70 AD
Replies: 303
Views: 36773

Re: CMS- The Jerusalem project Old City - 70 AD

Have you been in the house at the well, where the man is waiting? And you have to deal with the horses... :wink:
by Tom
23 Aug 2011 01:03
Forum: Stuck In A Custom Level
Topic: CMS- The Jerusalem project - AL-Kashkar
Replies: 145
Views: 17634

Re: CMS- The Jerusalem project - AL-Kashkar

Some of the blocks in the maze open or close, before and after you find the artefact, and they look like doors.