Search found 494 matches

by Titak
08 Jan 2020 21:32
Forum: Level Editing Questions
Topic: Single forward walk caused by Triggers Triggerer ?
Replies: 8
Views: 116

Re: Single forward walk caused by Triggers Triggerer ?

Looks like it is the fragmented triggers. I remember a discussion about this going on at TRF and other people who were using them also had the one-step issue. :cry: But it's been some years back so I can't remember the details. I don't think it can be fixed other than removing the fragmented triggers.
by Titak
08 Jan 2020 12:26
Forum: Level Editing Questions
Topic: Single forward walk caused by Triggers Triggerer ?
Replies: 8
Views: 116

Re: Single forward walk caused by Triggers Triggerer ?

I have the same issue in one of my levels. Or at least one level I noticed it in so far. When I saw your test results regarding the trigger-triggerer object I went and checked if my level has them as well. And, yes, the level has them. So I also tested with them being inactive and them being active....
by Titak
05 Dec 2019 21:09
Forum: Chat About A Level
Topic: Lara at the Games - Kula World (Project Showcase)
Replies: 4
Views: 471

Re: Lara at the Games - Kula World (Project Showcase)

I've never heard of this Kula World game, but it sounds very interesting. :D

Those horizons! :super:
May us mere mortals use them when you have released the game? :angel:
by Titak
20 Oct 2019 18:44
Forum: Level Editing Questions
Topic: Transparent Savegame Panel
Replies: 8
Views: 574

Re: Transparent Savegame Panel

My NG-Center sure does not have CUST_IF_TRANSPARENCE_SCREENSHOT. :thinking:
by Titak
28 Sep 2019 20:13
Forum: Chat About A Level
Topic: Realise on fórum
Replies: 30
Views: 1322

Re: Realise on fórum

What happens here is that we are telling you that if you play by the rules of the community, you will be accepted.
Might take some time after all the things that have happened, but it will happen if you keep playing by the rules. 8)
by Titak
28 Sep 2019 16:17
Forum: Chat About A Level
Topic: Realise on fórum
Replies: 30
Views: 1322

Re: Realise on fórum

.... but thanks to MichelP i won't be able to launch it as i wanted, .... The part I bolded is what makes the hair in the back of my neck stand up... Because you are blaming someone for something YOU caused. Why did MichaelP come to the decision to not host any of your levels anymore? Because of th...
by Titak
14 Sep 2019 13:17
Forum: Chat
Topic: Happy Birthday Titak!
Replies: 6
Views: 284

Re: Happy Birthday Titak!

Aww... Thanks! :thanks:
by Titak
20 Aug 2019 12:05
Forum: Level Editing Questions
Topic: Transparent Savegame Panel
Replies: 8
Views: 574

Re: Transparent Savegame Panel

Oh, that's a shame. :(
by Titak
20 Aug 2019 12:04
Forum: Level Editing Questions
Topic: Large Scorpion pickup solved
Replies: 7
Views: 447

Re: Large Scorpion pickup solved

Then it is good this way. :2thumbsup:
by Titak
18 Aug 2019 20:18
Forum: Level Editing Questions
Topic: Large Scorpion pickup solved
Replies: 7
Views: 447

Re: Large Scorpion pickup solved

Thanks. :2thumbsup:


Btw, shouldn't the GlobalTrigger be inactive at first?
Because "enemy is dead" also means "not triggered yet".
Or am I mistaken here? :thinking:


Here it is: https://www.tombraiderforums.com/newthr ... hread&f=28
Good this way?
by Titak
17 Aug 2019 11:31
Forum: Level Editing Questions
Topic: Large Scorpion pickup solved
Replies: 7
Views: 447

Re: Large Scorpion pickup solved

Nice one justin! :2thumbsup:


Btw, are you a member over at TRF?
Because we have a tutorial section there and this info would be a nice tutorial. :D
Or if you are not a member there, may I post it, giving you credits?
by Titak
17 Aug 2019 11:28
Forum: Level Editing Questions
Topic: Transparent Savegame Panel
Replies: 8
Views: 574

Re: Transparent Savegame Panel

IF_TRANSPARENCE in the Image= command should make the magenta tranparent. :D
by Titak
01 Aug 2019 12:21
Forum: Level Editing Questions
Topic: TRViewer Crash
Replies: 2
Views: 240

Re: TRViewer Crash

Perhaps you need an updated version of TRViewer. Sapper has made some changes to the program: https://www.tombraiderforums.com/showthread.php?t=204226 I've been using that for quite some time now and it works much better than the older versions. I'm using TRNG so the files created with that do open ...
by Titak
01 Aug 2019 12:17
Forum: Level Editing Questions
Topic: Force enemies to fight each other
Replies: 6
Views: 369

Re: Force enemies to fight each other

TROOPS is the slot that fights back. :D
VON_CROY also fights enemies (wild boars in TR4).

But I have no idea how that could be implemented in other enemy slots like the crocodile.
Would be cool to have that.
by Titak
24 Jul 2019 12:51
Forum: Level Editing Questions
Topic: Resetting distance fog colour to script
Replies: 2
Views: 259

Re: Resetting distance fog colour to script

You can't. Not without using FLEP that is. FLEP has a patch with which you can edit that fog-colour table. So in your case you could edit one of the colours in that table to the one you use, 255, 255, 205, and then use that flipeffect to change it to the preset you have changed. I'm using it in my M...