Search found 177 matches

by Tolle87
12 Apr 2018 16:45
Forum: Level Editing Questions
Topic: General Level Editing Thread
Replies: 309
Views: 38397

Re: General Level Editing Thread

Titak wrote:
12 Apr 2018 16:28
There is if you are using TRNG.
Using a TriggerGroup or ItemGroup in the script and then placing a trigger for that TriggerGroup or ItemGroup in the map.

I'm talking about BtB level (not a spoiler) :/
by Tolle87
11 Apr 2018 02:09
Forum: Level Editing Questions
Topic: General Level Editing Thread
Replies: 309
Views: 38397

Re: General Level Editing Thread

One question from a desperate man - Is there any way to deactivate all flames in the level with some flipeffect or something like that? Something like FE46 does for enemies?
by Tolle87
29 Mar 2018 21:44
Forum: Level Editing Questions
Topic: General Level Editing Thread
Replies: 309
Views: 38397

Re: General Level Editing Thread

Mr XY wrote:
28 Mar 2018 15:40
The bottom room is a flipmap but never gets flipped! No flipmap trigger needed for that room. :)

After flipping the room, doesn't that mean that you will not be able to see solid texture on the portal when you are in the water room?
by Tolle87
20 Mar 2018 17:33
Forum: Level Editing Questions
Topic: General Level Editing Thread
Replies: 309
Views: 38397

Re: General Level Editing Thread

It can't be done. This is why Core made that one-click deep room in between, in the TR4 level where you poor that stuff into the water and the floor becomes solid below that one click water. You could try makign the water room a mist room, so the water reflection effect is in it, but it is in fact ...
by Tolle87
19 Mar 2018 16:44
Forum: Level Editing Questions
Topic: General Level Editing Thread
Replies: 309
Views: 38397

Re: General Level Editing Thread

I want to make water surface walkable after activating flipmap, but it doesn't work :/

I know I should apply "toggle opacity" in flipped room and it works if I try it without water, but with water Lara just falls through the texture. Am I doing something wrong or it can't be done at all?
by Tolle87
01 Mar 2018 01:51
Forum: Chat
Topic: January's over, February's here, summer seems nearer
Replies: 26
Views: 803

Re: January's over, February's here, summer seems nearer

Speaking of the past, that's where most of our builders appear to be. Now February's about over. One level in January, one level in February. If I were an addict I'd have already been admitted to a rehab facility. That's because there are many builders working on BtB18 levels. Don't worry, you will...
by Tolle87
07 Feb 2018 10:03
Forum: Chat
Topic: Happy birthday Dutchy
Replies: 10
Views: 297

Re: Happy birthday Dutchy

Happy birthday! :bday:
I hope the cake is properly beta tested :beatnik:
by Tolle87
18 Jan 2018 19:14
Forum: Chat
Topic: Happy birthday raikutee, Mr. XY and Sabatu!
Replies: 6
Views: 316

Re: Happy birthday raikutee, Mr. XY and Sabatu!

Happy birthday! :bday:
by Tolle87
09 Jan 2018 00:27
Forum: Chat
Topic: Happy birthday Jesus C. Croft, loch and Talos!
Replies: 8
Views: 371

Re: Happy birthday Jesus C. Croft, loch and Talos!

Happy birthday to all of you! :) :bday:
by Tolle87
05 Jan 2018 18:36
Forum: Official Tomb Raider Games
Topic: Tomb Raider 2: Dagger of Xian.
Replies: 22
Views: 8236

Re: Tomb Raider 2: Dagger of Xian.

No, his reactions to minor unalignments are too authentic :). Besides, he's a famous speedrunner. Badassgames was trying the same thing with TR1 and his ultimate goal is to complete whole game blindfolded.
by Tolle87
05 Jan 2018 14:58
Forum: Official Tomb Raider Games
Topic: Tomb Raider 2: Dagger of Xian.
Replies: 22
Views: 8236

Re: Tomb Raider 2: Dagger of Xian.

This is literally insane. Just watch and let your jaw drop.

https://www.youtube.com/watch?v=YmSqKtphcFQ
by Tolle87
01 Jan 2018 01:53
Forum: Chat
Topic: Happy 2018!
Replies: 22
Views: 967

Re: Happy 2018!

Happy New Year everybody! :newyear: Best wishes to all of you and your families! Happy New Year from Belgrade! So close to it but I'm here for the first time. Very near is a perfect archaeological site Vinca, which would be perfect for Lara to find some new ancient magical artefacts. Some famouos pr...
by Tolle87
22 Dec 2017 19:18
Forum: Chat
Topic: Happy Birthday Jorge22!
Replies: 22
Views: 732

Re: Happy Birthday Jorge22!

Happy Birthday Jorge, best wishes! :) :bday:
by Tolle87
13 Nov 2017 13:55
Forum: Chat
Topic: happy birthday Mytly
Replies: 11
Views: 470

Re: happy birthday Mytly

Happy birthday Mytly, best wishes! :party3: :bday:
by Tolle87
07 Nov 2017 19:18
Forum: Chat
Topic: Back To Basics 2018 - Open for registration
Replies: 106
Views: 17843

Re: Back To Basics 2018 - Open for registration

I'll give it a go. Honestly, as a player, I don't enjoy space levels that much, but I think space theme really suits my building style (which basically means it can hide my flaws very nicely :D ).

Can't wait to build again :)