Search found 385 matches

by Aza
06 Jun 2011 23:00
Forum: Level Editing Questions
Topic: What is the OCB number for a constant vertical flame?
Replies: 4
Views: 1434

Re: What is the OCB number for a constant vertical flame?

Sorry Colin but I don't think there is one.
You can have a constant horizontal one ( ocb -2 ) but not a vertical one.
by Aza
04 Apr 2011 10:55
Forum: Chat
Topic: April has already begun.
Replies: 45
Views: 7179

Re: April has already begun.

A Fairy? :-o

Image
by Aza
23 Mar 2011 17:48
Forum: Level Editing Questions
Topic: Frozen Demigod
Replies: 19
Views: 4307

Re: Frozen Demigod

Glad you got it sorted :angel:
by Aza
19 Mar 2011 21:35
Forum: Level Editing Questions
Topic: Frozen Demigod
Replies: 19
Views: 4307

Re: Frozen Demigod

It's in the box that pops up when you are converting the level, about three quarters of the way down :)
by Aza
19 Mar 2011 20:31
Forum: Level Editing Questions
Topic: Frozen Demigod
Replies: 19
Views: 4307

Re: Frozen Demigod

I usually start hitting problems when the alloc file buffer gets above 19.5 million.

Though my latest level hit problems at 16 million so I have cut a bit of it out.

It is now only at 14.9 million and is in the final stages of beta testing 8)
by Aza
19 Mar 2011 10:58
Forum: Level Editing Questions
Topic: Frozen Demigod
Replies: 19
Views: 4307

Re: Frozen Demigod

Mytly, it sounds like your level has grown too big. Problems like this don't show up while building the level because you only ever test the portion you have just built. It's only when you run through the level from the start and trigger everything that the problems show themselves. Make a backup of...
by Aza
03 Mar 2011 22:11
Forum: Chat
Topic: Watch this space for.......See Page 5
Replies: 63
Views: 9112

Re: Watch this space for.......

Is the 'review jury' system being brought back? :yay:
by Aza
15 Feb 2011 23:36
Forum: Level Editing Questions
Topic: Questions from beginner builder
Replies: 209
Views: 26916

Re: Questions from beginner builder

Try this one Daffy... Trsearch. :)
by Aza
10 Feb 2011 21:08
Forum: Level Editing Questions
Topic: distortion
Replies: 6
Views: 1425

Re: distortion

Not sure what's causing it during a gun battle; but you get the same distortion if you use an enemy in the 'scorpion' slot that hasn't been converted properly.

Something to do with incorrect state ids, I think :anxious:
by Aza
28 Jan 2011 08:22
Forum: Level Editing Questions
Topic: Lara's mirror image
Replies: 7
Views: 1637

Re: Lara's mirror image

No worries Pat 8)

It's as Raymond said; No mirror without the mirror command in the script :)
by Aza
27 Jan 2011 19:45
Forum: Level Editing Questions
Topic: Lara's mirror image
Replies: 7
Views: 1637

Re: Lara's mirror image

I'll do a bit of messing about and see if I can recreate your problem :)
by Aza
27 Jan 2011 09:57
Forum: Level Editing Questions
Topic: Lara's mirror image
Replies: 7
Views: 1637

Re: Lara's mirror image

The room, or room number, you are standing in was set as the mirror room perhaps?

While doing experiments to see if I could find how the water was causing crashes, I disconnected my mirror room from the one next to it, and Lara would still show up on the wall if the textures were set as transparent.
by Aza
21 Jan 2011 18:55
Forum: Level Editing Questions
Topic: dumb-founded again
Replies: 17
Views: 3624

Re: dumb-founded again

The level does indeed crash when she submerges. In my level Lara was only wading :roll: It doesn't matter which connection you use; Ceiling or walls causes crashing. Lara can paddle around on top of the water but as soon as the swim/dive animation kicks in the level is kaput. In between each test I ...
by Aza
20 Jan 2011 09:10
Forum: Level Editing Questions
Topic: dumb-founded again
Replies: 17
Views: 3624

Re: dumb-founded again

It was a ceiling mirror that I was using.

I'll try a wall mirror later and see if that causes a crash.
by Aza
19 Jan 2011 18:35
Forum: Level Editing Questions
Topic: dumb-founded again
Replies: 17
Views: 3624

Re: dumb-founded again

The latest TRNG has a bug that causes the game to crash when Lara enters water if you are also using mirrors in the level. This is my guess also since I had the same crashes when jumping into water with version 1.2.2.3. So if you have this versaion and you have mirror rooms AND water in the same le...