Search found 679 matches

by justin
19 Jul 2019 00:27
Forum: Level Editing Questions
Topic: OPEN DOOR
Replies: 10
Views: 139

Re: OPEN DOOR

You're welcome! I'll respond when I can, my time isn't as free as it was 20 years ago :)
by justin
18 Jul 2019 16:47
Forum: Level Editing Questions
Topic: OPEN DOOR
Replies: 10
Views: 139

Re: OPEN DOOR

Ah of course! I knew there was something else I wanted to explain :) So what I first did was just open up the trigger window next to the purple trigger button in the editor, and change the Type (Activation mode): to CONDITION Then, change the (Object to trigger <#>): to SENTRY_GUN ID# from the drop-...
by justin
18 Jul 2019 03:53
Forum: Level Editing Questions
Topic: OPEN DOOR
Replies: 10
Views: 139

Re: OPEN DOOR

Okay I figured it out, it's all about the "Enemy is not active" condition :) So, first thing we need to do is write the 2 triggergroups we need in the script: Triggergroup= 1,$9000, 1 , $40E This is the event that causes the door to open: Creature (Sentry Gun with ID 1) is currently not active. The ...
by justin
17 Jul 2019 15:26
Forum: Level Editing Questions
Topic: OPEN DOOR
Replies: 10
Views: 139

Re: OPEN DOOR

I bet this is possible with a global trigger checking the animation or stateid of the gun (as long as you are using NGLE). I'll have to check when I get home :)
by justin
14 Jul 2019 16:32
Forum: Level Editing Questions
Topic: Water Rooms Glitchy Waves Help!
Replies: 7
Views: 884

Re: Water Rooms Glitchy Waves Help!

Just going through old posts to catch up :) Figured I'd jump into this one since I'm familiar with the glitch, so hopefully it helps someone. I've only experienced this when the two water rooms have a different length running parallel to the door at the connection. That is to say, if the length of t...
by justin
07 Jul 2019 16:18
Forum: Level Editing Questions
Topic: Frozen Projectiles using "Freeze Enemies" command
Replies: 4
Views: 122

Re: Frozen Projectiles using "Freeze Enemies" command

:lol: I know I know, raising a kid takes up all of my time :D

But my daughter is now 7 and getting into gaming herself, so she's getting me back into working on my levels :)
by justin
06 Jul 2019 20:59
Forum: Level Editing Questions
Topic: Frozen Projectiles using "Freeze Enemies" command
Replies: 4
Views: 122

Re: Frozen Projectiles using "Freeze Enemies" command

Thanks! Also, glad to see you are still hanging around here!
by justin
06 Jul 2019 17:48
Forum: Level Editing Questions
Topic: Frozen Projectiles using "Freeze Enemies" command
Replies: 4
Views: 122

Frozen Projectiles using "Freeze Enemies" command

So here's a weird one that I've experienced for some time, just too busy and lazy to get the info and ask about it here :D So I have an effect added to my Grenade Gun ammo3, to trigger a triggergroup on impact. The triggergroup is "Freeze Enemies for 5 seconds" It works just as planned, in that you ...
by justin
25 May 2018 21:15
Forum: Stuck In A Custom Level
Topic: Justin - Dark Skies 3 - Incantations
Replies: 18
Views: 1292

Re: Justin - Dark Skies 3 - Incantations

So glad I made that awful maze :hammer:
savegame.2
(15.58 KiB) Downloaded 38 times
by justin
23 May 2018 16:05
Forum: Stuck In A Custom Level
Topic: Justin - Dark Skies 3 - Incantations
Replies: 18
Views: 1292

Re: Justin - Dark Skies 3 - Incantations

You're super welcome! Let me know when ya get stuck again, I made some miserable segments in this series :lol:
by justin
23 May 2018 00:56
Forum: Stuck In A Custom Level
Topic: Justin - Dark Skies 3 - Incantations
Replies: 18
Views: 1292

Re: Justin - Dark Skies 3 - Incantations

Worst
timed
run
evar :hammer:

Took me three tries, it was just poorly created :annoyed:
savegame.2
(15.58 KiB) Downloaded 34 times
I THINK I added that other switch to re-open the first door, clearly it doesn't work if you fail to complete the timed run in one go...
by justin
22 May 2018 17:14
Forum: Stuck In A Custom Level
Topic: Justin - Dark Skies 3 - Incantations
Replies: 18
Views: 1292

Re: Justin - Dark Skies 3 - Incantations

Do you have a save just before starting the first part of this timed run? I fear this might be stuck in the middle of what is easily the worst timed run sequence I ever made :\
by justin
22 May 2018 02:11
Forum: Stuck In A Custom Level
Topic: Justin - Dark Skies 3 - Incantations
Replies: 18
Views: 1292

Re: Justin - Dark Skies 3 - Incantations

Sorry for the delay! I'll see if I can check this tomorrow.
by justin
15 May 2018 23:54
Forum: Stuck In A Custom Level
Topic: Justin - Dark Skies 3 - Incantations
Replies: 18
Views: 1292

Re: Justin - Dark Skies 3 - Incantations

You're very welcome! And I'm glad! I enjoyed making the atmosphere, but was disappointed in my timed runs being so poorly created lol