Search found 1294 matches

by eRIC
08 Oct 2019 09:32
Forum: Chat
Topic: Food For Thought
Replies: 24
Views: 917

Re: Food For Thought

for me , a classic is a level that serves as reference for (or is representive of) its own type of level, i.e a level that follows the said or unsaid characteristics of this particular type so that players "identify" them rather easily. If we make a parallel with movies , Open range is a classic wes...
by eRIC
01 Oct 2019 20:03
Forum: Chat
Topic: Happy birthday rjb!
Replies: 10
Views: 240

Re: Happy birthday rjb!

:star: Happy birthday Sir Robin :woohoo:

Image
by eRIC
29 Sep 2019 22:19
Forum: Chat
Topic: Food For Thought
Replies: 24
Views: 917

Re: Food For Thought

Replaying old games this season, (many i had not reviewed back then) , it is really strange how you can see them again with eyes that are now 10 or 15 years older. :freak: some seemed better in my memory , and for others i think i can better appreciate the work that was done at that time. on my shor...
by eRIC
29 Sep 2019 22:08
Forum: Chat About A Level
Topic: Seek the Horizon
Replies: 15
Views: 539

Re: Seek the Horizon

talk about thinking big :cool3: all the aspects of LB are impressive and exciting esp. very intriguing puzzles :speechless:
by eRIC
11 Sep 2019 09:11
Forum: Stuck In A Custom Level
Topic: Jose Recovering The Starship
Replies: 16
Views: 375

Re: Jose Recovering The Starship

:hi: I asked because i like to understand and appreciate what happens in a level / what was really in the mind of the builder. :up: I never thought the vase in the corner could be shot with explosive ammo. Aaaaaarg! :bomb: no big deal , when we think about it it makes less sense, but it was fun all ...
by eRIC
11 Sep 2019 07:47
Forum: Stuck In A Custom Level
Topic: Jose Recovering The Starship
Replies: 16
Views: 375

Re: Jose Recovering The Starship

thanks guys. It becomes clear now. Wanted to be sure before writing the review :)
by eRIC
10 Sep 2019 23:18
Forum: Stuck In A Custom Level
Topic: Jose Recovering The Starship
Replies: 16
Views: 375

Re: Jose Recovering The Starship

thanks for the reply.
so the magnum was a secret and not the laser-sight ?...
not sure about the '3 heads' : I shot only one thing in a corner with explosive ammo (i don't know what it was maybe a thing with 3 heads ?) anwyay this shooting made the platform appear in the middle of the room.
by eRIC
10 Sep 2019 20:01
Forum: Stuck In A Custom Level
Topic: Jose Recovering The Starship
Replies: 16
Views: 375

Re: Jose Recovering The Starship

have finished : very fun level :2thumbsup: just wanted to report for you José something i found a bit strange when playing => that is in the room with the timed rising block and the pushables, so after finishing i watched this passage in a videowalk and what happened was different than in my game : ...
by eRIC
10 Sep 2019 08:10
Forum: Stuck In A Custom Level
Topic: Perceiver - Kartvelishvili - Dephts
Replies: 22
Views: 1450

Re: Perceiver - Kartvelishvili - Dephts

i completely forgot about this area :D
thanks a lot :up:
by eRIC
09 Sep 2019 20:47
Forum: Stuck In A Custom Level
Topic: Perceiver - Kartvelishvili - Dephts
Replies: 22
Views: 1450

Re: Perceiver - Kartvelishvili - Dephts

from the walkie : The Aqua Lung will automatically engage when you arrive here in these shark-infested waters! Without the Aqua Lung this part will be extremely difficult. i wonder what that means : do we have something to do at the beginning of the level so to breathe safely underwater ; in my game...
by eRIC
16 Jul 2019 20:11
Forum: Chat About A Level
Topic: Create a Classic Competition 2019
Replies: 55
Views: 2601

Re: Create a Classic Competition 2019

Hi Pedro this looks quite good and coherent :) How do you build this : is it with the TR3 engine , or the TR4 engine (with a TR3 Lara model) , or ? one thing : maybe you have done this by now, but in case : it would be good to have some sun bulb in the outside areas so Lara can appear more in 3D
by eRIC
09 Jul 2019 23:20
Forum: Review Forum
Topic: Reviews and level concept
Replies: 110
Views: 17968

Re: Reviews and level concept

one more thought : levelbuilding is a strange process . :blank: for example, i was naturally not aware of the work needed on lighting while building , and it did not seemed very important to me. Still learning how to improve that and i like trying to improve that ; On the opposite , i focused much o...
by eRIC
09 Jul 2019 23:05
Forum: Review Forum
Topic: Reviews and level concept
Replies: 110
Views: 17968

Re: Reviews and level concept

Hello Jeff some of what you write make me ponder a few things. :think: And sorry to write here and not by email, i don't like much to go private , and i think it is better for all who read, so that we may learn something (if we take things by the good end, that is) ? Good day I have used the NG soft...
by eRIC
27 Jun 2019 09:01
Forum: Chat About A Level
Topic: Current Project
Replies: 2
Views: 240

Re: Current Project

Looking good :)
by eRIC
27 Jun 2019 08:57
Forum: Chat About A Level
Topic: Work in Progress
Replies: 17
Views: 982

Re: Work in Progress

i like this type of setting.
Looking forward to play it :)