Search found 172 matches

by tomb gamer
14 May 2012 18:40
Forum: Level Editing Questions
Topic: transition textures
Replies: 6
Views: 2291

Re: transition textures

Thanks to both you guys.
by tomb gamer
11 May 2012 18:29
Forum: Level Editing Questions
Topic: transition textures
Replies: 6
Views: 2291

Re: transition textures

I use paint. I dont have any experience using more complicated texture editing tools, so any tips you could give me would greatly be appreciated. :2thumbsup:
by tomb gamer
10 May 2012 23:26
Forum: Level Editing Questions
Topic: transition textures
Replies: 6
Views: 2291

transition textures

Im creating some transition textures using tr3 textures (grass to rock, rock to mud etc). is there a program that can smooth out the pixles so it looks like a more natural transition?
by tomb gamer
01 Mar 2012 18:25
Forum: Level Editing Questions
Topic: adjusting Demigod2 damage with TRNG
Replies: 2
Views: 1074

Re: adjusting Demigod2 damage with TRNG

I was afraid i was going to get that answer. thanks
by tomb gamer
01 Mar 2012 01:03
Forum: Level Editing Questions
Topic: adjusting Demigod2 damage with TRNG
Replies: 2
Views: 1074

adjusting Demigod2 damage with TRNG

I rcently tried adjusting the the damage done by the demigod2 using NG center, but it doesnt make a difference. its wierd because it works when i adjust his health. any suggestions?
by tomb gamer
01 Feb 2012 19:39
Forum: Level Editing Questions
Topic: Incomplete audio
Replies: 2
Views: 1073

Re: Incomplete audio

Alsome, it worked. I appreciate the help.
by tomb gamer
01 Feb 2012 06:39
Forum: Level Editing Questions
Topic: Incomplete audio
Replies: 2
Views: 1073

Incomplete audio

A couple of my audio files, when triggered in game, do not completely play through. The music stops about a few seconds before the audio file is actually supposed to end. This problem ONLY occurs when I disable the New sound engine in the NG Center. "I dont like to use the new sound engine because t...
by tomb gamer
10 Sep 2010 20:17
Forum: Level Editing Questions
Topic: TRNG / NGLE discussion thread
Replies: 81
Views: 47035

Re: TRNG / NGLE discussion thread

ok. thanks. but i have two more questions whose answers i can not seem to find in any tutorials. 1. for some reason the audio loops for ambience in my level do not switch. for example when lara steps on the trigger for outside ambience, the default inside ambience keeps playing. im not exactly sure ...
by tomb gamer
10 Sep 2010 17:14
Forum: Level Editing Questions
Topic: TRNG / NGLE discussion thread
Replies: 81
Views: 47035

Re: TRNG / NGLE discussion thread

hey what do ya know, it worked. thanks. appreciate the help. but...in NGLE the room spins really slow is there any way i can fix that?
by tomb gamer
10 Sep 2010 16:26
Forum: Level Editing Questions
Topic: TRNG / NGLE discussion thread
Replies: 81
Views: 47035

Re: TRNG / NGLE discussion thread

ok ill try that.
by tomb gamer
10 Sep 2010 05:16
Forum: Level Editing Questions
Topic: TRNG / NGLE discussion thread
Replies: 81
Views: 47035

Re: TRNG / NGLE discussion thread

Yo everyone. I have been off the seen for quite awhile now. I just started building again after about 4 years, and holy crap a lot has changed. Theres NGLE, TRNG, a whole buch of new stuff you can do with the editor. Anyway I downloaded the "TRNG Mk1 Full Installer" from skribblerz, but when I try t...
by tomb gamer
03 May 2009 22:21
Forum: Level Editing Questions
Topic: Where to download DRAKO climable/pushable block patch?
Replies: 4
Views: 1332

Where to download DRAKO climable/pushable block patch?

Would anyone know where I could download the DRAKO patch that makes it possible to have climable pushable blocks like in TR1-TR3?
by tomb gamer
30 Oct 2008 21:28
Forum: Level Editing Questions
Topic: Lines in between textures
Replies: 15
Views: 3155

yea. If you go to the setup exe. and turn bilinear filtering off, everything looks like Tr1 and Tr2 graphics.
by tomb gamer
30 Oct 2008 19:37
Forum: Level Editing Questions
Topic: Lines in between textures
Replies: 15
Views: 3155

thanks for all of the replies. It is funny I never noticed these lines in any of the other games. The only way I got the seams on textures to disappear was to turn off bilinear filtering.